CLASS auy net/minecraft/world/gen/chunk/ChunkGeneratorDefault FIELD A featureRavine Lauu; FIELD B structureMonument Laxi; FIELD C biomeCache [Lajj; FIELD a STONE Lasm; FIELD i rand Ljava/util/Random; FIELD n world Laiw; FIELD o generateStructures Z FIELD p levelGeneratorType Lajb; FIELD s biomeGenSettings Lauq; FIELD t oceanBlock Lasm; FIELD v featureCave Lauu; FIELD w structureStronghold Laxm; FIELD x structureVillage Laxu; FIELD y structureMineshaft Laxd; FIELD z structureTemple Laxk; METHOD (Laiw;JZLjava/lang/String;)V ARG 0 world ARG 1 seed ARG 2 generateStructures ARG 3 biomeGenSettings METHOD a generateChunk (II)Latp; ARG 0 x ARG 1 z METHOD a (IILaup;)V ARG 0 x ARG 1 z ARG 2 blockStore METHOD a (IILaup;[Lajj;)V ARG 0 x ARG 1 z ARG 2 blockStore ARG 3 biomes METHOD a findClosestStructure (Laiw;Ljava/lang/String;Lcn;)Lcn; ARG 0 world ARG 1 structureName ARG 2 pos METHOD a generateMonuments (Latp;II)Z ARG 0 chunk ARG 1 x ARG 2 z METHOD a getSpawnableEntites (Lsr;Lcn;)Ljava/util/List; ARG 0 type ARG 1 pos METHOD b populateTerrain (II)V ARG 0 x ARG 1 z METHOD b generateStructures (Latp;II)V ARG 0 chunk ARG 1 x ARG 2 z