CLASS dbe net/minecraft/client/render/FirstPersonRenderer FIELD a MAP_BACKGROUND_TEX Lpx; FIELD b UNDERWATER_TEX Lpx; FIELD c game Lcmx; FIELD d mainHand Lavf; FIELD e offHand Lavf; FIELD f equipProgressMainHand F FIELD g prevEquipProgressMainHand F FIELD h equipProgressOffHand F FIELD i prevEquipProgressOffHand F FIELD j renderManager Ldfs; FIELD k itemRenderer Ldgn; METHOD a updateHeldItems ()V METHOD a renderFirstPersonItem (F)V METHOD a rotate (FF)V ARG 1 degreeX METHOD a renderFirstPersonMap (FFF)V METHOD a resetEquipProgress (Laev;)V METHOD a renderArm (Lagk;)V METHOD a renderItem (Lagl;Lavf;Ldcm$b;)V ARG 1 holder ARG 2 stack METHOD a renderItemFromSide (Lagl;Lavf;Ldcm$b;Z)V ARG 1 holder ARG 2 stack ARG 3 transformation METHOD a renderFirstPersonMap (Lavf;)V METHOD a renderFirstPersonItem (Ldak;FFLaev;FLavf;F)V ARG 1 player ARG 4 hand ARG 6 item METHOD a renderBlock (Ldkm;)V METHOD b renderOverlays (F)V METHOD c renderArms ()V METHOD e renderWaterOverlay (F)V