CLASS cez net/minecraft/entity/ai/pathing/PathNodeMaker FIELD a blockView Lazq; FIELD b entity Lagm; FIELD c pathNodeCache Lyg; FIELD g entersOpenDoors Z FIELD h pathsThroughDoors Z FIELD i swims Z METHOD a clear ()V METHOD a getPathNode (DDD)Lcey; ARG 1 x METHOD a getPathNode (III)Lcey; ARG 1 x ARG 2 y METHOD a getPathNodeType (Lazq;III)Lcew; ARG 1 blockView ARG 2 x ARG 3 y METHOD a getPathNodeType (Lazq;IIILagm;IIIZZ)Lcew; ARG 1 blockView ARG 2 x ARG 3 y ARG 4 z ARG 5 entity ARG 6 xSize ARG 7 ySize ARG 8 zSize ARG 9 canPathThroughDoors METHOD a init (Lazq;Lagm;)V ARG 1 blockView METHOD a setCanEnterOpenDoors (Z)V METHOD a getPathNodes ([Lcey;Lcey;Lcey;F)I ARG 1 nodes ARG 2 startNode ARG 3 endNode METHOD b getStart ()Lcey; METHOD b setCanPathThroughDoors (Z)V METHOD c canEnterOpenDoors ()Z METHOD c setCanSwim (Z)V METHOD d canPathThroughDoors ()Z METHOD e canSwim ()Z