CLASS anp net/minecraft/entity/decoration/EntityArmorStand FIELD a ARMOR_STAND_FLAGS Lpm; FIELD bA DEFAULT_RIGHT_ARM_ROTATION Lfk; FIELD bB DEFAULT_LEFT_LEG_ROTATION Lfk; FIELD bC DEFAULT_RIGHT_LEG_ROTATION Lfk; FIELD bE heldItems Lfg; FIELD bF armorItems Lfg; FIELD bH disabledSlots I FIELD bJ headRotation Lfk; FIELD bK bodyRotation Lfk; FIELD bL leftArmRotation Lfk; FIELD b TRACKER_HEAD_ROTATION Lpm; FIELD bM rightArmRotation Lfk; FIELD bN leftLegRotation Lfk; FIELD bO rightLegRotation Lfk; FIELD bv TRACKER_RIGHT_LEG_ROTATION Lpm; FIELD bx DEFAULT_HEAD_ROTATION Lfk; FIELD by DEFAULT_BODY_ROTATION Lfk; FIELD bz DEFAULT_LEFT_ARM_ROTATION Lfk; FIELD c TRACKER_BODY_ROTATION Lpm; FIELD d TRACKER_LEFT_ARM_ROTATION Lpm; FIELD e TRACKER_RIGHT_ARM_ROTATION Lpm; FIELD f TRACKER_LEFT_LEG_ROTATION Lpm; METHOD B_ getPistonBehavior ()Lccy; METHOD C updatePotionVisibility ()V METHOD C pushAway (Lagc;)V METHOD S_ update ()V METHOD U kill ()V METHOD a setBitField (BIZ)B ARG 1 value ARG 2 bitField METHOD a shouldRender (D)Z METHOD a setSize (FF)V ARG 1 width METHOD a damage (Lafl;F)Z ARG 1 source METHOD a setEquippedStack (Lagh;Lavf;)V ARG 1 slot METHOD a onStruckByLightning (Lanz;)V METHOD a interactAt (Laqa;Lcjs;Laev;)Laex; ARG 1 player ARG 2 hitPos METHOD a setHeadRotation (Lfk;)V METHOD a deserializeCustomData (Lho;)V METHOD a onTrackedDataSet (Lpm;)V METHOD a onSmallValueChange (Z)V METHOD aD doesCollide ()Z METHOD aK getHeightOffset ()D METHOD aU getItemsHand ()Ljava/lang/Iterable; METHOD aV getItemsArmor ()Ljava/lang/Iterable; METHOD b getEquippedStack (Lagh;)Lavf; METHOD b setBodyRotation (Lfk;)V METHOD b serializeCustomData (Lho;)V METHOD bH getEyeHeight ()F METHOD bN isImmuneToExplosion ()Z METHOD c setLeftArmRotation (Lfk;)V METHOD cS doPushLogic ()V METHOD cX getMainHand ()Lagk; METHOD cw getSoundDeath ()Lxb; METHOD d setRightArmRotation (Lfk;)V METHOD e getSoundHurt (Lafl;)Lxb; METHOD e setLeftLegRotation (Lfk;)V METHOD f setRightLegRotation (Lfk;)V METHOD g deserializePose (Lho;)V METHOD i setInvisible (Z)V METHOD j setHeadPitch (F)V METHOD k setYaw (F)V METHOD l isSmall ()Z METHOD m getSoundFall (I)Lxb; METHOD n shouldShowArms ()Z METHOD o shouldHideBasePlate ()Z METHOD p isShotFromCrossbow ()Z METHOD p setSmall (Z)V METHOD q setShowArms (Z)V METHOD r getHeadRotation ()Lfk; METHOD r setHideBasePlate (Z)V METHOD s getBodyRotation ()Lfk; METHOD s setMarker (Z)V METHOD t getLeftArmRotation ()Lfk; METHOD u getRightArmRotation ()Lfk; METHOD v getLeftLegRotation ()Lfk; METHOD x getRightLegRotation ()Lfk; METHOD y_ initDataTracker ()V METHOD z serializePose ()Lho; METHOD z_ isChild ()Z