CLASS bkn net/minecraft/block/AnvilBlock FIELD a FACING Lbuz; FIELD i X_AXIS_SHAPE Lcri; FIELD j Z_AXIS_SHAPE Lcri; FIELD k CONTAINER_NAME Ljw; METHOD (Lblg$c;)V ARG 1 settings METHOD a_ getLandingState (Lbue;)Lbue; ARG 0 fallingState