CLASS cjq net/minecraft/fluid/BaseFluid FIELD a FALLING Lbuw; FIELD b LEVEL Lbve; FIELD f shapeCache Ljava/util/Map; METHOD a getFlowing (IZ)Lcjs; ARG 1 level ARG 2 still METHOD a (Lbgi;Lev;Lbue;)Lcjs; ARG 1 world ARG 2 pos ARG 3 state METHOD a getState (Z)Lcjs; ARG 1 still METHOD c isFluidAboveEqual (Lcjs;Lbfq;Lev;)Z ARG 0 state ARG 1 view ARG 2 pos METHOD e getFlowing ()Lcjr; METHOD f getStill ()Lcjr;