CLASS atj net/minecraft/block/BlockPillar FIELD c AXIS Laxf; METHOD (Lbcx;)V ARG 0 material METHOD (Lbcx;Lbcy;)V ARG 0 material ARG 1 color METHOD a deserializeState (I)Lawr; ARG 0 meta METHOD a getStateForPlacement (Lams;Let;Lfa;FFFILvn;)Lawr; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a applyRotation (Lawr;Latk;)Lawr; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Laws; METHOD e serializeState (Lawr;)I ARG 0 state METHOD u getStackFromState (Lawr;)Lain; ARG 0 state