CLASS asq net/minecraft/block/BlockPortal FIELD a AXIS Laxf; FIELD b BOX_X Lbgz; FIELD c BOX_Z Lbgz; FIELD d BOX_Y Lbgz; METHOD a deserializeState (I)Lawr; ARG 0 meta METHOD a getPickStack (Lams;Let;Lawr;)Lain; ARG 0 world ARG 1 pos ARG 2 state METHOD a onEntityCollision (Lams;Let;Lawr;Lve;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 entity METHOD a update (Lawr;Lams;Let;Laou;Let;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a randomDisplayTick (Lawr;Lams;Let;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD a getCollisionBox (Lawr;Lamw;Let;)Lbgz; ARG 0 state ARG 1 view ARG 2 pos METHOD a shouldRenderSide (Lawr;Lamw;Let;Lfa;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD a applyRotation (Lawr;Latk;)Lawr; ARG 0 state ARG 1 rotation METHOD a getMetaFromAxis (Lfa$a;)I ARG 0 axis METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD b createStateFactory ()Laws; METHOD b randomTick (Lams;Let;Lawr;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b getBoundingBox (Lawr;Lamw;Let;)Lbgz; ARG 0 state ARG 1 view ARG 2 pos METHOD c isFullBoundsCubeForConnection (Lawr;)Z ARG 0 state METHOD e serializeState (Lawr;)I ARG 0 state METHOD f getRenderLayer ()Lamk;