CLASS buq net/minecraft/client/gl/GlHandler CLASS buq$a AlphaTestState FIELD a capState Lbuq$c; FIELD b func I FIELD c ref F CLASS buq$b BlendFuncState FIELD a capState Lbuq$c; FIELD b sfactor I FIELD c dfactor I FIELD d srcAlpha I FIELD e dstAlpha I CLASS buq$c CapabilityTracker FIELD a cap I FIELD b state Z METHOD a disable ()V METHOD a setState (Z)V METHOD b enable ()V CLASS buq$d ClearState FIELD a clearDepth D FIELD b clearColor Lbuq$e; CLASS buq$e Color4 FIELD a red F FIELD b green F FIELD c blue F FIELD d alpha F CLASS buq$f LogicOpState FIELD a capState Lbuq$c; FIELD b opcode I CLASS buq$g ColorMask FIELD a red Z FIELD b green Z FIELD c blue Z FIELD d alpha Z CLASS buq$h ColorMaterialState FIELD a capState Lbuq$c; FIELD b face I FIELD c mode I CLASS buq$i FaceSides FIELD a FRONT Lbuq$i; FIELD b BACK Lbuq$i; FIELD c FRONT_AND_BACK Lbuq$i; CLASS buq$j CullFaceState FIELD a capState Lbuq$c; FIELD b mode I CLASS buq$k DepthTestState FIELD a capState Lbuq$c; FIELD b mask Z FIELD c func I CLASS buq$l DstBlendFactor FIELD a CONSTANT_ALPHA Lbuq$l; FIELD b CONSTANT_COLOR Lbuq$l; FIELD c DST_ALPHA Lbuq$l; FIELD d DST_COLOR Lbuq$l; FIELD e ONE Lbuq$l; FIELD f ONE_MINUS_CONSTANT_ALPHA Lbuq$l; FIELD g ONE_MINUS_CONSTANT_COLOR Lbuq$l; FIELD h ONE_MINUS_DST_ALPHA Lbuq$l; FIELD i ONE_MINUS_DST_COLOR Lbuq$l; FIELD j ONE_MINUS_SRC_ALPHA Lbuq$l; FIELD k ONE_MINUS_SRC_COLOR Lbuq$l; FIELD l SRC_ALPHA Lbuq$l; FIELD m SRC_COLOR Lbuq$l; FIELD n ZERO Lbuq$l; CLASS buq$m FogMode FIELD a LINEAR Lbuq$m; FIELD b EXP Lbuq$m; FIELD c EXP2 Lbuq$m; CLASS buq$n FogState FIELD a capState Lbuq$c; FIELD b mode I FIELD c density F FIELD d start F FIELD e end F CLASS buq$o LogicOp FIELD a AND Lbuq$o; FIELD b AND_INVERTED Lbuq$o; FIELD c AND_REVERSE Lbuq$o; FIELD d CLEAR Lbuq$o; FIELD e COPY Lbuq$o; FIELD f COPY_INVERTED Lbuq$o; FIELD g EQUIV Lbuq$o; FIELD h INVERT Lbuq$o; FIELD i NAND Lbuq$o; FIELD j NOOP Lbuq$o; FIELD k NOR Lbuq$o; FIELD l OR Lbuq$o; FIELD m OR_INVERTED Lbuq$o; FIELD n OR_REVERSE Lbuq$o; FIELD o SET Lbuq$o; FIELD p XOR Lbuq$o; CLASS buq$p PolygonOffsetState FIELD a capFill Lbuq$c; FIELD b capLine Lbuq$c; FIELD c factor F FIELD d units F CLASS buq$q RenderMode CLASS buq$q$1 METHOD a begin ()V METHOD b end ()V CLASS buq$q$2 METHOD a begin ()V METHOD b end ()V CLASS buq$q$3 METHOD a begin ()V METHOD b end ()V FIELD a DEFAULT Lbuq$q; FIELD b PLAYER_SKIN Lbuq$q; FIELD c TRANSPARENT_MODEL Lbuq$q; METHOD a begin ()V METHOD b end ()V CLASS buq$r SrcBlendFactor FIELD a CONSTANT_ALPHA Lbuq$r; FIELD b CONSTANT_COLOR Lbuq$r; FIELD c DST_ALPHA Lbuq$r; FIELD d DST_COLOR Lbuq$r; FIELD e ONE Lbuq$r; FIELD f ONE_MINUS_CONSTANT_ALPHA Lbuq$r; FIELD g ONE_MINUS_CONSTANT_COLOR Lbuq$r; FIELD h ONE_MINUS_DST_ALPHA Lbuq$r; FIELD i ONE_MINUS_DST_COLOR Lbuq$r; FIELD j ONE_MINUS_SRC_ALPHA Lbuq$r; FIELD k ONE_MINUS_SRC_COLOR Lbuq$r; FIELD l SRC_ALPHA Lbuq$r; FIELD m SRC_ALPHA_SATURATE Lbuq$r; FIELD n SRC_COLOR Lbuq$r; FIELD o ZERO Lbuq$r; CLASS buq$s StencilSubState FIELD a func I CLASS buq$t StencilState FIELD a subState Lbuq$s; FIELD c sfail I FIELD d dpfail I FIELD e dppass I CLASS buq$u TexCoord FIELD a S Lbuq$u; FIELD b T Lbuq$u; FIELD c R Lbuq$u; FIELD d Q Lbuq$u; CLASS buq$v TexGenCoordState FIELD a capState Lbuq$c; FIELD b coord I FIELD c mode I CLASS buq$w TexGenState FIELD a s Lbuq$v; FIELD b t Lbuq$v; FIELD c r Lbuq$v; FIELD d q Lbuq$v; CLASS buq$x Texture2DState FIELD a capState Lbuq$c; FIELD b boundTexture I FIELD a matrixBuf Ljava/nio/FloatBuffer; FIELD b vectorBuf Ljava/nio/FloatBuffer; FIELD c alphaTestState Lbuq$a; FIELD d lightSystemEnabled Lbuq$c; FIELD e lightSourceEnabled [Lbuq$c; FIELD f colorMaterial Lbuq$h; FIELD g blendFunc Lbuq$b; FIELD h depth Lbuq$k; FIELD i fogState Lbuq$n; FIELD j cullFaceState Lbuq$j; FIELD k polygonOffset Lbuq$p; FIELD l logicOpState Lbuq$f; FIELD m texGenState Lbuq$w; FIELD n clearState Lbuq$d; FIELD o stencilState Lbuq$t; FIELD p normalizeEnabled Lbuq$c; FIELD q activeTexture I FIELD r texture2DState [Lbuq$x; FIELD s shadeModel I FIELD t rescaleNormalEnabled Lbuq$c; FIELD u colorMask Lbuq$g; FIELD v color Lbuq$e; METHOD A genTextures ()I METHOD B enableNormalize ()V METHOD C disableNormalize ()V METHOD D enableRescaleNormal ()V METHOD E disableRescaleNormal ()V METHOD F loadIdentity ()V METHOD G pushMatrix ()V METHOD H popMatrix ()V METHOD J end ()V METHOD K endList ()V METHOD L getError ()I METHOD a pushAttrib ()V METHOD a clearDepth (D)V METHOD a scale (DDD)V METHOD a ortho (DDDDDD)V METHOD a fogDensity (F)V METHOD a polygonOffset (FF)V ARG 0 factor ARG 1 units METHOD a normal (FFF)V METHOD a clearColor (FFFF)V METHOD a enableLight (I)V METHOD a alphaFunc (IF)V ARG 0 func ARG 1 ref METHOD a colorMaterial (II)V ARG 0 face ARG 1 mode METHOD a texEnv (IIF)V METHOD a texEnv (III)V METHOD a blendFuncSeparate (IIII)V METHOD a copyTexSubImage2D (IIIIIIII)V METHOD a texImage2D (IIIIIIIILjava/nio/IntBuffer;)V METHOD a readPixels (IIIIIILjava/nio/IntBuffer;)V METHOD a getTexImage (IIIILjava/nio/IntBuffer;)V METHOD a texCoordPointer (IIILjava/nio/ByteBuffer;)V METHOD a normalPointer (IILjava/nio/ByteBuffer;)V METHOD a light (IILjava/nio/FloatBuffer;)V METHOD a lightModel (ILjava/nio/FloatBuffer;)V METHOD a getInteger (ILjava/nio/IntBuffer;)V METHOD a cullFace (Lbuq$i;)V METHOD a fogMode (Lbuq$m;)V METHOD a logicOp (Lbuq$o;)V METHOD a beginRenderMode (Lbuq$q;)V METHOD a blendFunc (Lbuq$r;Lbuq$l;)V METHOD a blendFuncSeparate (Lbuq$r;Lbuq$l;Lbuq$r;Lbuq$l;)V METHOD a enableTextureGen (Lbuq$u;)V METHOD a texGenMode (Lbuq$u;I)V METHOD a texGen (Lbuq$u;ILjava/nio/FloatBuffer;)V METHOD a multMatrix (Ljava/nio/FloatBuffer;)V METHOD a multMatrix (Lorg/lwjgl/util/vector/Quaternion;)V METHOD a depthMask (Z)V METHOD a colorMask (ZZZZ)V METHOD b translate (DDD)V METHOD b fogStart (F)V METHOD b texCoord (FF)V METHOD b scale (FFF)V METHOD b rotate (FFFF)V METHOD b disableLight (I)V METHOD b blendFunc (II)V METHOD b texParameter (IIF)V METHOD b texParameter (III)V METHOD b viewport (IIII)V METHOD b texSubImage2D (IIIIIIIILjava/nio/IntBuffer;)V METHOD b vertexPointer (IIILjava/nio/ByteBuffer;)V METHOD b texEnv (IILjava/nio/FloatBuffer;)V METHOD b fog (ILjava/nio/FloatBuffer;)V METHOD b endRenderMode (Lbuq$q;)V METHOD b disableTextureGen (Lbuq$u;)V METHOD c popAttrib ()V METHOD c fogEnd (F)V METHOD c translate (FFF)V METHOD c color (FFFF)V ARG 0 red ARG 1 green ARG 2 blue ARG 3 alpha METHOD c depthFunc (I)V METHOD c fog (II)V METHOD c getTexLevelParameter (III)I METHOD c texCoordPointer (IIII)V METHOD c colorPointer (IIILjava/nio/ByteBuffer;)V METHOD c getFloat (ILjava/nio/FloatBuffer;)V METHOD c getTexGenCoordState (Lbuq$u;)Lbuq$v; METHOD d disableAlphaTest ()V METHOD d lineWidth (F)V METHOD d color (FFF)V ARG 0 red ARG 1 green ARG 2 blue METHOD d blendEquation (I)V METHOD d polygonMode (II)V METHOD d vertexPointer (IIII)V METHOD e enableAlphaTest ()V METHOD e vertex (FFF)V METHOD e deleteLists (II)V METHOD e colorPointer (IIII)V METHOD f enableLightSystem ()V METHOD f logicOp (I)V METHOD f newList (II)V METHOD f drawArrays (III)V ARG 0 mode ARG 1 first ARG 2 count METHOD g disableLightSystem ()V METHOD g activeTexture (I)V METHOD g pixelStore (II)V METHOD h enableColorMaterial ()V METHOD h deleteTextures (I)V METHOD i disableColorMaterial ()V METHOD i bindTexture (I)V METHOD j disableDepthTest ()V METHOD j shadeModel (I)V METHOD k enableDepthTest ()V METHOD l disableBlend ()V METHOD m enableBlend ()V METHOD m clear (I)V METHOD n matrixMode (I)V METHOD o enableFog ()V METHOD p disableFog ()V METHOD p disableClientState (I)V METHOD q enableCullFace ()V METHOD q enableClientState (I)V METHOD r disableCullFace ()V METHOD r begin (I)V METHOD s enablePolygonOffsetFill ()V METHOD s callList (I)V METHOD t disablePolygonOffsetFill ()V METHOD t genLists (I)I METHOD u getString (I)Ljava/lang/String; METHOD v getInteger (I)I METHOD w enableColorLogicOp ()V METHOD w fogMode (I)V METHOD x disableColorLogicOp ()V METHOD x cullFace (I)V METHOD y enableTexture2D ()V METHOD z disableTexture2D ()V