CLASS bpv net/minecraft/client/render/entity/model/EntityModelBiped CLASS bpv$a ArmState FIELD a DEFAULT Lbpv$a; FIELD b ITEM Lbpv$a; FIELD c BLOCK Lbpv$a; FIELD d CHARGING Lbpv$a; FIELD e head Lbrq; FIELD f headwear Lbrq; FIELD g body Lbrq; FIELD h armRight Lbrq; FIELD i armLeft Lbrq; FIELD j legRight Lbrq; FIELD k legLeft Lbrq; FIELD l armStateLeft Lbpv$a; FIELD m armStateRight Lbpv$a; FIELD n isSneaking Z METHOD (F)V ARG 0 scale METHOD (FFII)V ARG 0 scale ARG 2 textureWidth ARG 3 textureHeight METHOD a setRotationAngles (FFFFFFLve;)V ARG 0 limbMoveAngle ARG 1 limbMoveAmount ARG 2 age ARG 3 headYaw ARG 4 headPitch ARG 5 scale ARG 6 entity METHOD a setAttributes (Lbqd;)V ARG 0 model METHOD a getPreferedHand (Lve;)Lvm; ARG 0 entity METHOD a render (Lve;FFFFFF)V ARG 0 entity ARG 1 limbMoveAngle ARG 2 limbMoveAmount ARG 3 age ARG 4 headYaw ARG 5 headPitch ARG 6 scale METHOD a getArm (Lvm;)Lbrq; ARG 0 hand METHOD a setVisible (Z)V ARG 0 visibility