CLASS aim net/minecraft/entity/player/ItemCooldownManager CLASS aim$a Cooldown FIELD a start I FIELD b end I FIELD a cooldowns Ljava/util/Map; FIELD b tick I METHOD a update ()V METHOD a isCoolingDown (Lail;)Z ARG 0 item METHOD a set (Lail;I)V ARG 0 item ARG 1 duration METHOD b remove (Lail;)V ARG 0 item METHOD b onCooldownUpdate (Lail;I)V ARG 0 item ARG 1 cooldown METHOD c onCooldownUpdate (Lail;)V ARG 0 item