CLASS aik net/minecraft/item/ItemHoe FIELD a material Lail$a; FIELD b swingSpeed F METHOD (Lail$a;)V ARG 0 material METHOD D_ shouldRender3D ()Z METHOD a activate (Laeb;Lams;Let;Ltz;Lfa;FFF)Lub; ARG 0 player ARG 1 world ARG 2 pos ARG 3 hand ARG 4 side ARG 5 posX ARG 6 posY ARG 7 posZ METHOD a tillSoil (Lain;Laeb;Lams;Let;Lawr;)V ARG 0 stack ARG 1 player ARG 2 world ARG 3 pos ARG 4 state METHOD a onEntityDamaged (Lain;Lvn;Lvn;)Z ARG 0 stack ARG 1 target ARG 2 user METHOD a getAttributeModifiers (Lvj;)Lcom/google/common/collect/Multimap; ARG 0 effectiveSlot METHOD g getMaterial ()Ljava/lang/String;