CLASS bbz net/minecraft/world/gen/structure/StructurePiecesVillage CLASS bbz$a METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region CLASS bbz$b METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region METHOD a serializeCustomData (Lfy;)V ARG 0 tag METHOD a deserializeCustomData (Lfy;Lbce;)V CLASS bbz$c METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region METHOD a serializeCustomData (Lfy;)V ARG 0 tag METHOD a deserializeCustomData (Lfy;Lbce;)V CLASS bbz$d METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region CLASS bbz$f METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region CLASS bbz$g METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region METHOD a serializeCustomData (Lfy;)V ARG 0 tag METHOD a deserializeCustomData (Lfy;Lbce;)V CLASS bbz$h METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region METHOD a serializeCustomData (Lfy;)V ARG 0 tag METHOD a deserializeCustomData (Lfy;Lbce;)V CLASS bbz$i METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region CLASS bbz$j METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region METHOD a serializeCustomData (Lfy;)V ARG 0 tag METHOD a deserializeCustomData (Lfy;Lbce;)V CLASS bbz$l METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region METHOD a serializeCustomData (Lfy;)V ARG 0 tag METHOD a deserializeCustomData (Lfy;Lbce;)V CLASS bbz$m METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region CLASS bbz$n METHOD a serializeCustomData (Lfy;)V ARG 0 tag METHOD a deserializeCustomData (Lfy;Lbce;)V CLASS bbz$p METHOD a generate (Lams;Ljava/util/Random;Lbbe;)Z ARG 0 world ARG 1 rand ARG 2 region METHOD a registerPieces ()V