CLASS aky net/minecraft/block/Block CLASS aky$a EnumOffsetType FIELD a NONE Laky$a; FIELD b XZ Laky$a; FIELD c XYZ Laky$a; FIELD A stateFactory Lasn; FIELD a AIR_ID Lkp; FIELD b creativeTab Lads; FIELD c defaultState Lasm; FIELD d translationKey Ljava/lang/String; FIELD h REGISTRY Lcs; FIELD i BLOCKSTATE_ID_LIST Lcx; FIELD j FULL_BLOCK_BOX Lbcs; FIELD k NULL_BOX Lbcs; FIELD m lightOpacityLevel I FIELD n allowsLightTransmission Z FIELD o lightEmissionLevel I FIELD q hardness F FIELD r explosionResistance F FIELD s miningStats Z FIELD t tickRandomly Z FIELD u hasBlockEntity Z FIELD v soundGroup Lapw; FIELD x material Layr; FIELD y mapColor Lays; FIELD z friction F METHOD (Layr;)V ARG 0 material METHOD (Layr;Lays;)V ARG 0 material ARG 1 color METHOD a getTranslationKey ()Ljava/lang/String; METHOD a setLightEmission (F)Laky; ARG 0 emission METHOD a deserializeState (I)Lasm; ARG 0 meta METHOD a register (ILjava/lang/String;Laky;)V ARG 0 id ARG 1 identifier ARG 2 block METHOD a getDropAmount (ILjava/util/Random;)I ARG 0 fortune ARG 1 random METHOD a register (ILkp;Laky;)V ARG 0 id ARG 1 identifier ARG 2 block METHOD a setCreativeTab (Lads;)Laky; ARG 0 creativeTab METHOD a getBlockFromItem (Laeq;)Laky; ARG 0 item METHOD a addStacksForDisplay (Laeq;Lads;Ldc;)V ARG 0 item ARG 1 tab ARG 2 list METHOD a shouldDropItemsOnExplosion (Lair;)Z ARG 0 explosion METHOD a (Laiw;)I ARG 0 world METHOD a afterBreak (Laiw;Laam;Lcn;Lasm;Lare;Laes;)V ARG 0 world ARG 1 player ARG 2 pos ARG 3 state ARG 4 blockEntity ARG 5 stack METHOD a canPlaceAt (Laiw;Lcn;)Z ARG 0 world ARG 1 pos METHOD a (Laiw;Lcn;Laam;)V ARG 0 world ARG 1 pos ARG 2 player METHOD a dropStack (Laiw;Lcn;Laes;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Laiw;Lcn;Lair;)V ARG 0 world ARG 1 pos ARG 2 explosion METHOD a getPickStack (Laiw;Lcn;Lasm;)Laes; ARG 0 world ARG 1 pos ARG 2 state METHOD a dropItems (Laiw;Lcn;Lasm;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a (Laiw;Lcn;Lasm;Laam;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player METHOD a activate (Laiw;Lcn;Lasm;Laam;Lrb;Lcu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a (Laiw;Lcn;Lasm;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD a (Laiw;Lcn;Lasm;Lsg;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 entity METHOD a onPlaced (Laiw;Lcn;Lasm;Lsp;Laes;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 placer ARG 4 stack METHOD a getStateForPlacement (Laiw;Lcn;Lcu;FFFILsp;)Lasm; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a (Laiw;Lcn;Lsg;)V ARG 0 world ARG 1 pos ARG 2 entity METHOD a onLandedUpon (Laiw;Lcn;Lsg;F)V ARG 0 world ARG 1 pos ARG 2 entity ARG 3 fallDistance METHOD a (Laiw;Lcn;Lsg;Lbcv;)Lbcv; ARG 0 world ARG 1 pos ARG 2 entity METHOD a (Laiw;Lsg;)V ARG 0 world ARG 1 entity METHOD a isAir (Laja;Lcn;)Z ARG 0 view ARG 1 pos METHOD a (Laja;Lcn;Lcu;)Z ARG 0 view ARG 1 pos ARG 2 facing METHOD a getRawIdFromBlock (Laky;)I ARG 0 block METHOD a areEqual (Laky;Laky;)Z ARG 0 a ARG 1 b METHOD a setSoundGroup (Lapw;)Laky; ARG 0 value METHOD a getRenderType (Lasm;)Lapi; ARG 0 state METHOD a (Lasm;Laam;Laiw;Lcn;)F ARG 0 state ARG 1 player ARG 2 world ARG 3 pos METHOD a getHardness (Lasm;Laiw;Lcn;)F ARG 0 state ARG 1 world ARG 2 pos METHOD a (Lasm;Laiw;Lcn;II)Z ARG 0 state ARG 1 world ARG 2 pos METHOD a update (Lasm;Laiw;Lcn;Laky;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 changedBlock METHOD a addBoundingBoxes (Lasm;Laiw;Lcn;Lbcs;Ljava/util/List;Lsg;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 mask ARG 4 list ARG 5 entity METHOD a rayTrace (Lasm;Laiw;Lcn;Lbcv;Lbcv;)Lbct; ARG 0 state ARG 1 world ARG 2 pos ARG 3 begin ARG 4 end METHOD a (Lasm;Laiw;Lcn;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 random METHOD a getCollisionBox (Lasm;Laja;Lcn;)Lbcs; ARG 0 state ARG 1 view ARG 2 pos METHOD a shouldRenderSide (Lasm;Laja;Lcn;Lcu;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD a applyMirror (Lasm;Lany;)Lasm; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lasm;Lapl;)Lasm; ARG 0 state ARG 1 rotation METHOD a getDropItem (Lasm;Ljava/util/Random;I)Laeq; ARG 0 state ARG 1 random ARG 2 fortune METHOD a allowsSpawning (Lasm;Lsg;)Z ARG 0 state ARG 1 entity METHOD a (Lasm;Z)Z ARG 0 state METHOD a addCollisionBox (Lcn;Lbcs;Ljava/util/List;Lbcs;)V ARG 0 pos ARG 1 mask ARG 2 list ARG 3 box METHOD a rayTrace (Lcn;Lbcv;Lbcv;Lbcs;)Lbct; ARG 0 pos ARG 1 begin ARG 2 end ARG 3 box METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD a getExplosionResistance (Lsg;)F ARG 0 entity METHOD a setTickRandomly (Z)Laky; ARG 0 tickRandomly METHOD b createStateFactory ()Lasn; METHOD b setExplosionResistance (F)Laky; ARG 0 value METHOD b getBlockByRawId (I)Laky; ARG 0 id METHOD b dropExperience (Laiw;Lcn;I)V ARG 0 world ARG 1 pos ARG 2 amount METHOD b (Laiw;Lcn;Lasm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b dropItems (Laiw;Lcn;Lasm;I)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 fortune METHOD b randomTick (Laiw;Lcn;Lasm;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b (Laiw;Lcn;Lcu;)Z ARG 0 world ARG 1 pos ARG 2 facing METHOD b (Laja;Lcn;)Z ARG 0 view ARG 1 pos METHOD b isEqual (Laky;)Z ARG 0 block METHOD b isFullBoundsCubeForCulling (Lasm;)Z ARG 0 state METHOD b getBoundingBoxClient (Lasm;Laiw;Lcn;)Lbcs; ARG 0 state ARG 1 world ARG 2 pos METHOD b getBoundingBox (Lasm;Laja;Lcn;)Lbcs; ARG 0 state ARG 1 view ARG 2 pos METHOD b getWeakRedstonePower (Lasm;Laja;Lcn;Lcu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD b getByBlockById (Ljava/lang/String;)Laky; ARG 0 id METHOD c getTranslatedName ()Ljava/lang/String; METHOD c setHardness (F)Laky; ARG 0 hardness METHOD c getStateByRawId (I)Lasm; ARG 0 id METHOD c (Laiw;Lcn;Lasm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c (Lasm;)Z ARG 0 state METHOD c getComparatorOutput (Lasm;Laiw;Lcn;)I ARG 0 state ARG 1 world ARG 2 pos METHOD c getRenderingState (Lasm;Laja;Lcn;)Lasm; ARG 0 state ARG 1 view ARG 2 pos METHOD c getStrongRedstonePower (Lasm;Laja;Lcn;Lcu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c setTranslationKey (Ljava/lang/String;)Laky; ARG 0 value METHOD d setLightOpacityLevel (I)Laky; ARG 0 value METHOD d (Laiw;Lcn;Lasm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD d getDropItemDamage (Lasm;)I ARG 0 state METHOD d getBlockBrightness (Lasm;Laja;Lcn;)I ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lasm;)I ARG 0 state METHOD e getOffsetPos (Lasm;Laja;Lcn;)Lbcv; ARG 0 state ARG 1 view ARG 2 pos METHOD f getRenderLayer ()Laio; METHOD f getAmbientOcclusionLightLevel (Lasm;)F ARG 0 state METHOD g emitsRedstonePower (Lasm;)Z ARG 0 state METHOD h (Laiw;Lcn;)V ARG 0 world ARG 1 pos METHOD h getPistonBehavior (Lasm;)Layu; ARG 0 state METHOD j getRawIdFromBlockState (Lasm;)I ARG 0 state METHOD k setUnbreakable ()Laky; METHOD k hasSolidTopSurface (Lasm;)Z ARG 0 state METHOD l shouldTickRandomly ()Z METHOD l isFullBoundsCube (Lasm;)Z ARG 0 state METHOD m hasBlockEntity ()Z METHOD m getLightOpacityLevel (Lasm;)I ARG 0 state METHOD n allowsLightTransmission (Lasm;)Z ARG 0 state METHOD o shouldDropSilkTouch ()Z METHOD o getLightEmissionLevel (Lasm;)I ARG 0 state METHOD p hasMiningStats ()Z METHOD p (Lasm;)Z ARG 0 state METHOD q disableMiningStats ()Laky; METHOD q getMaterial (Lasm;)Layr; ARG 0 state METHOD r getCreativeTab ()Lads; METHOD r getMapColor (Lasm;)Lays; ARG 0 state METHOD s isFullBoundsCubeForRendering (Lasm;)Z ARG 0 state METHOD t getStateFactory ()Lasn; METHOD t isSimpleFullBlock (Lasm;)Z ARG 0 state METHOD u getDefaultState ()Lasm; METHOD u getStackFromState (Lasm;)Laes; ARG 0 state METHOD v getOffsetType ()Laky$a; METHOD v hasComparatorOutput (Lasm;)Z ARG 0 state METHOD w getSoundGroup ()Lapw; METHOD w setDefaultState (Lasm;)V ARG 0 state METHOD x registerDefaults ()V