CLASS alk net/minecraft/block/BlockChest CLASS alk$a Type FIELD a NORMAL Lalk$a; FIELD b TRAPPED Lalk$a; FIELD a FACING Lasz; FIELD b BOX_DOUBLE_NORTH Lbcs; FIELD c BOX_DOUBLE_SOUTH Lbcs; FIELD d BOX_DOUBLE_WEST Lbcs; FIELD e BOX_DOUBLE_EAST Lbcs; FIELD f BOX_SINGLE Lbcs; FIELD g type Lalk$a; METHOD (Lalk$a;)V ARG 0 type METHOD a deserializeState (I)Lasm; ARG 0 meta METHOD a createBlockEntity (Laiw;I)Lare; ARG 0 world ARG 1 metadata METHOD a canPlaceAt (Laiw;Lcn;)Z ARG 0 world ARG 1 pos METHOD a activate (Laiw;Lcn;Lasm;Laam;Lrb;Lcu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a onPlaced (Laiw;Lcn;Lasm;Lsp;Laes;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 placer ARG 4 stack METHOD a getStateForPlacement (Laiw;Lcn;Lcu;FFFILsp;)Lasm; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a getRenderType (Lasm;)Lapi; ARG 0 state METHOD a update (Lasm;Laiw;Lcn;Laky;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 changedBlock METHOD a applyMirror (Lasm;Lany;)Lasm; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lasm;Lapl;)Lasm; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lasn; METHOD b (Laiw;Lcn;Lasm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b isFullBoundsCubeForCulling (Lasm;)Z ARG 0 state METHOD b getBoundingBox (Lasm;Laja;Lcn;)Lbcs; ARG 0 state ARG 1 view ARG 2 pos METHOD b getWeakRedstonePower (Lasm;Laja;Lcn;Lcu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c (Laiw;Lcn;Lasm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c (Lasm;)Z ARG 0 state METHOD c getComparatorOutput (Lasm;Laiw;Lcn;)I ARG 0 state ARG 1 world ARG 2 pos METHOD c getStrongRedstonePower (Lasm;Laja;Lcn;Lcu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD e serializeState (Lasm;)I ARG 0 state METHOD g emitsRedstonePower (Lasm;)Z ARG 0 state METHOD v hasComparatorOutput (Lasm;)Z ARG 0 state