CLASS anc net/minecraft/block/BlockBanner CLASS anc$a Standing METHOD a deserializeState (I)Lave; ARG 0 meta METHOD a update (Lave;Lali;Ldx;Lank;Ldx;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block METHOD a applyMirror (Lave;Laqm;)Lave; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lave;Lasa;)Lave; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lavf; METHOD b getBoundingBox (Lave;Lalm;Ldx;)Lbfm; METHOD e serializeState (Lave;)I CLASS anc$b Wall FIELD d EAST_BOX Lbfm; FIELD e NORTH_BOX Lbfm; FIELD f SOUTH_BOX Lbfm; FIELD g WEST_BOX Lbfm; METHOD a deserializeState (I)Lave; ARG 0 meta METHOD a update (Lave;Lali;Ldx;Lank;Ldx;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block METHOD a applyMirror (Lave;Laqm;)Lave; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lave;Lasa;)Lave; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lavf; METHOD b getBoundingBox (Lave;Lalm;Ldx;)Lbfm; METHOD e serializeState (Lave;)I FIELD a FACING Lavr; FIELD b ROTATION Lavt; FIELD c BOX Lbfm; METHOD a createBlockEntity (Lali;I)Latu; ARG 0 world ARG 1 meta METHOD a afterBreak (Lali;Lacu;Ldx;Lave;Latu;Lahf;)V ARG 0 world ARG 1 player ARG 2 pos ARG 3 state ARG 4 blockEntity ARG 5 stack METHOD a canPlaceAt (Lali;Ldx;)Z ARG 0 world ARG 1 pos METHOD a getPickStack (Lali;Ldx;Lave;)Lahf; ARG 0 world ARG 1 pos ARG 2 state METHOD a dropItems (Lali;Ldx;Lave;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a getCollisionBox (Lave;Lalm;Ldx;)Lbfm; ARG 0 state ARG 1 view ARG 2 pos METHOD a getDropItem (Lave;Ljava/util/Random;I)Lahd; ARG 0 state ARG 1 random ARG 2 fortune METHOD b isNotSolid (Lalm;Ldx;)Z ARG 0 view ARG 1 pos METHOD b isFullBoundsCubeForCulling (Lave;)Z ARG 0 state METHOD c getTranslatedName ()Ljava/lang/String; METHOD c isFullBoundsCubeForConnection (Lave;)Z ARG 0 state METHOD d canMobSpawnInside ()Z