CLASS anv net/minecraft/block/BlockCauldron FIELD a LEVEL Lavt; FIELD b BOTTOM_BOX Lbfm; FIELD c NOTH_BOX Lbfm; FIELD d SOUTH_BOX Lbfm; FIELD e EAST_BOX Lbfm; FIELD f WEST_BOX Lbfm; METHOD a deserializeState (I)Lave; ARG 0 meta METHOD a getPickStack (Lali;Ldx;Lave;)Lahf; ARG 0 world ARG 1 pos ARG 2 state METHOD a activate (Lali;Ldx;Lave;Lacu;Lsw;Lee;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a onEntityCollision (Lali;Ldx;Lave;Lub;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 entity METHOD a addBoundingBoxes (Lave;Lali;Ldx;Lbfm;Ljava/util/List;Lub;Z)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 bounds ARG 4 list ARG 5 entity METHOD a getDropItem (Lave;Ljava/util/Random;I)Lahd; ARG 0 state ARG 1 random ARG 2 fortune METHOD b createStateFactory ()Lavf; METHOD b isNotSolid (Lalm;Ldx;)Z ARG 0 view ARG 1 pos METHOD b isFullBoundsCubeForCulling (Lave;)Z ARG 0 state METHOD b getBoundingBox (Lave;Lalm;Ldx;)Lbfm; ARG 0 state ARG 1 view ARG 2 pos METHOD c isFullBoundsCubeForConnection (Lave;)Z ARG 0 state METHOD c getComparatorOutput (Lave;Lali;Ldx;)I ARG 0 state ARG 1 world ARG 2 pos METHOD e serializeState (Lave;)I ARG 0 state METHOD h onRainTick (Lali;Ldx;)V ARG 0 world ARG 1 pos METHOD x hasComparatorOutput (Lave;)Z ARG 0 state