CLASS aoc net/minecraft/block/BlockCommand FIELD a FACING Lavr; FIELD b CONDITIONAL Lavq; METHOD (Lbbl;)V ARG 0 color METHOD a deserializeState (I)Lave; ARG 0 meta METHOD a getTickRate (Lali;)I ARG 0 world METHOD a createBlockEntity (Lali;I)Latu; ARG 0 world ARG 1 meta METHOD a activate (Lali;Ldx;Lave;Lacu;Lsw;Lee;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a onPlaced (Lali;Ldx;Lave;Luk;Lahf;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 placer ARG 4 stack METHOD a getStateForPlacement (Lali;Ldx;Lee;FFFILuk;)Lave; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a getRenderType (Lave;)Larx; ARG 0 state METHOD a update (Lave;Lali;Ldx;Lank;Ldx;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a applyMirror (Lave;Laqm;)Lave; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lave;Lasa;)Lave; ARG 0 state ARG 1 rotation METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD b createStateFactory ()Lavf; METHOD b randomTick (Lali;Ldx;Lave;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD c getComparatorOutput (Lave;Lali;Ldx;)I ARG 0 state ARG 1 world ARG 2 pos METHOD e serializeState (Lave;)I ARG 0 state METHOD x hasComparatorOutput (Lave;)Z ARG 0 state