CLASS ary net/minecraft/block/BlockRepeater FIELD a LOCKED Lavq; FIELD b DELAY Lavt; METHOD A getUnpoweredState (Lave;)Lave; ARG 0 state METHOD C isValidInput (Lave;)Z ARG 0 state METHOD a deserializeState (I)Lave; ARG 0 meta METHOD a getPickStack (Lali;Ldx;Lave;)Lahf; ARG 0 world ARG 1 pos ARG 2 state METHOD a activate (Lali;Ldx;Lave;Lacu;Lsw;Lee;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a randomDisplayTick (Lave;Lali;Ldx;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD a applyMirror (Lave;Laqm;)Lave; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lave;Lasa;)Lave; ARG 0 state ARG 1 rotation METHOD a getDropItem (Lave;Ljava/util/Random;I)Lahd; ARG 0 state ARG 1 random ARG 2 fortune METHOD b createStateFactory ()Lavf; METHOD b onBlockRemoved (Lali;Ldx;Lave;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c getTranslatedName ()Ljava/lang/String; METHOD c getRenderingState (Lave;Lalm;Ldx;)Lave; ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lave;)I ARG 0 state METHOD i getUpdateDelayInternal (Lave;)I ARG 0 state METHOD z getPoweredState (Lave;)Lave; ARG 0 state