CLASS asz net/minecraft/block/BlockStructureVoid FIELD a BOX Lbfm; METHOD a dropItems (Lali;Ldx;Lave;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a getRenderType (Lave;)Larx; ARG 0 state METHOD a getCollisionBox (Lave;Lalm;Ldx;)Lbfm; ARG 0 state ARG 1 view ARG 2 pos METHOD b isFullBoundsCubeForCulling (Lave;)Z ARG 0 state METHOD b getBoundingBox (Lave;Lalm;Ldx;)Lbfm; ARG 0 state ARG 1 view ARG 2 pos METHOD c isFullBoundsCubeForConnection (Lave;)Z ARG 0 state METHOD f getAmbientOcclusionLightLevel (Lave;)F ARG 0 state METHOD h getPistonBehavior (Lave;)Lbbn;