CLASS uk net/minecraft/entity/EntityLiving FIELD aB deathCounter I FIELD a LOGGER_LIVING Lorg/apache/logging/log4j/Logger; FIELD aP headPitch F FIELD aQ prevHeadPitch F FIELD aT playerHitTimer I FIELD aU dead Z FIELD at LIVING_FLAGS Llx; FIELD av preferredHand Lsw; FIELD ax stuckArrowTimer I FIELD ay hurtTime I FIELD bE absorptionAmount F FIELD b ATTR_SPRINTING_SPEED_BOOST_ID Ljava/util/UUID; FIELD br STUCK_ARROWS Llx; FIELD bs attributeContainer Lvb; FIELD bt damageTracker Ltl; FIELD bu activePotionEffects Ljava/util/Map; FIELD by attacker Luk; FIELD bz lastAttackedTime I FIELD c ATTR_SPRINTING_SPEED_BOOST Luz; FIELD f HEALTH Llx; FIELD g POTION_SWIRLS_COLOR Llx; FIELD h POTION_SWIRLS_AMBIENT Llx; METHOD B_ update ()V METHOD C pushAway (Lub;)V ARG 0 entity METHOD D canSee (Lub;)Z ARG 0 other METHOD F updatePotionVisibility ()V METHOD V updateLogic ()V METHOD Z kill ()V METHOD a setPositionAndRotations (DDDFFIZ)V ARG 0 x ARG 1 y ARG 2 z ARG 3 yaw ARG 4 pitch METHOD a deserializeCustomData (Lfc;)V ARG 0 tag METHOD a containsOnlyAmbientEffects (Ljava/util/Collection;)Z ARG 0 effects METHOD a onTrackedDataSet (Llx;)V ARG 0 data METHOD a swingHand (Lsw;)V ARG 0 hand METHOD a setStackInHand (Lsw;Lahf;)V ARG 0 hand ARG 1 stack METHOD a onDeath (Ltm;)V ARG 0 damageSource METHOD a damage (Ltm;F)Z ARG 0 source ARG 1 damage METHOD a hasPotionEffect (Ltu;)Z ARG 0 type METHOD a isEquippedStackValid (Lug;)Z ARG 0 slot METHOD a setEquippedStack (Lug;Lahf;)V ARG 0 slot ARG 1 stack METHOD a getAttributeInstance (Lux;)Luy; ARG 0 attribute METHOD a dropEquipment (ZI)V ARG 0 recentlyHitByPlayer ARG 1 looting METHOD a dropLoot (ZILtm;)V ARG 0 recentlyHitByPlayer ARG 1 looting ARG 2 damageSource METHOD aE getForwardVector ()Lbfp; METHOD aK getItemsArmor ()Ljava/lang/Iterable; METHOD aX getHeadPitch ()F METHOD a_ onEquipStack (Lahf;)V ARG 0 stack METHOD at doesCollide ()Z METHOD ax isValid ()Z METHOD b heal (F)V ARG 0 amount METHOD b onBreakItem (Lahf;)V ARG 0 stack METHOD b serializeCustomData (Lfc;)V ARG 0 tag METHOD b getStackInHand (Lsw;)Lahf; ARG 0 hand METHOD b getPotionEffect (Ltu;)Ltv; ARG 0 type METHOD b getEquippedStack (Lug;)Lahf; ARG 0 slot METHOD b setAttacker (Luk;)V ARG 0 value METHOD b dropDefaultLoot (ZI)V ARG 0 recentlyHitByPlayer ARG 1 looting METHOD bH initAttributes ()V METHOD bJ updatePostDeath ()V METHOD bK canDropLootAndXp ()Z METHOD bM getRand ()Ljava/util/Random; METHOD bN getAttacker ()Luk; METHOD bO getLastAttackedTime ()I METHOD bT clearPotionSwirls ()V METHOD bU clearPotionEffects ()V METHOD bV getPotionEffects ()Ljava/util/Collection; METHOD bW isUndead ()Z METHOD bX getHealth ()F METHOD bZ getSoundHurt ()Lpb; METHOD bn shouldRenderName ()Z METHOD c setHealth (F)V ARG 0 value METHOD c setCurrentHand (Lsw;)V METHOD c removePotionEffect (Ltu;)Ltv; ARG 0 effect METHOD c addPotionEffect (Ltv;)V ARG 0 effect METHOD cA getMainHand ()Luj; METHOD cK isFallFlying ()Z METHOD ca getSoundDeath ()Lpb; METHOD cc getDamageTracker ()Ltl; METHOD ce getHealthMaximum ()F METHOD cf getStuckArrows ()I METHOD ch getAttributeContainer ()Lvb; METHOD ci getEntityAttribute ()Lup; METHOD cj getMainHandStack ()Lahf; METHOD ck getOffHandStack ()Lahf; METHOD cl getSoundVolume ()F METHOD cm getSoundPitch ()F METHOD cu isSleeping ()Z METHOD cw doPushLogic ()V METHOD cy getAbsorptionAmount ()F METHOD d damage (Ltm;F)V ARG 0 damageSource ARG 1 damage METHOD d isPotionEffective (Ltv;)Z ARG 0 effect METHOD e handleFallDamage (FF)V ARG 0 fallDistance METHOD e getSoundFall (I)Lpb; ARG 0 height METHOD f setStuckArrows (I)V ARG 0 value METHOD f setSprinting (Z)V ARG 0 value METHOD g getForwardVector (F)Lbfp; ARG 0 lerpTime METHOD i initDataTracker ()V METHOD i setHeadPitch (F)V ARG 0 value METHOD j setYaw (F)V METHOD l doJump (Z)V METHOD l_ isChild ()Z METHOD m_ canClimb ()Z METHOD n updateMovement ()V METHOD o stopRiding ()V METHOD o setAbsorptionAmount (F)V ARG 0 value METHOD r initAi ()V