CLASS ul net/minecraft/entity/mob/EntityMob FIELD a MOB_FLAGS Llx; FIELD bA persistent Z FIELD bB pathNodeTypeWeights Ljava/util/Map; FIELD bC lootTable Lmd; FIELD bD lootTableSeed J FIELD bE leashed Z FIELD bF holdingEntity Lub; FIELD bG leashTag Lfc; FIELD b actionLook Lvk; FIELD b_ experiencePoints I FIELD br goalSelector Lwa; FIELD bs targetSelector Lwa; FIELD bt handDropChances [F FIELD bu armorDropChances [F FIELD bv target Luk; FIELD bw visibilityCache Lyd; FIELD bx handItems Lem; FIELD by armorItems Lem; FIELD bz pickUpLoot Z FIELD f actionMove Lvl; FIELD g actionJump Lvj; FIELD h navigation Lxy; METHOD B_ update ()V METHOD D playSoundAmbient ()V METHOD G getSoundAmbient ()Lpb; METHOD I getLootItem ()Lahd; METHOD J getLootTableId ()Lmd; METHOD L checkDespawn ()V METHOD M mobTick ()V METHOD V updateLogic ()V METHOD a canBeLeashedBy (Lacu;)Z ARG 0 player METHOD a interactMob (Lacu;Lsw;)Z ARG 0 player ARG 1 playerHand METHOD a getPathNodeTypeWeight (Lbcs;)F ARG 0 type METHOD a setPathNodeTypeWeight (Lbcs;F)V ARG 0 type ARG 1 weight METHOD a deserializeCustomData (Lfc;)V ARG 0 tag METHOD a registerTagUpgradersFor (Lqv;Ljava/lang/Class;)V ARG 0 handler ARG 1 entityClass METHOD a initEquipment (Lsv;)V ARG 0 difficulty METHOD a (Lsv;Lun;)Lun; METHOD a startRiding (Lub;Z)Z ARG 0 entity ARG 1 ignoreRequirements METHOD a setEquipmentDropChance (Lug;F)V ARG 0 slot ARG 1 value METHOD a setEquippedStack (Lug;Lahf;)V ARG 0 slot ARG 1 stack METHOD a dropEquipment (ZI)V ARG 0 recentlyHitByPlayer ARG 1 looting METHOD a dropLoot (ZILtm;)V ARG 0 recentlyHitByPlayer ARG 1 looting ARG 2 damageSource METHOD a detachLeash (ZZ)V ARG 0 sendPacket ARG 1 dropLeadStack METHOD aJ getItemsHand ()Ljava/lang/Iterable; METHOD aK getItemsArmor ()Ljava/lang/Iterable; METHOD b interact (Lacu;Lsw;)Z ARG 0 player ARG 1 hand METHOD b createNavigation (Lali;)Lxy; ARG 0 world METHOD b serializeCustomData (Lfc;)V ARG 0 tag METHOD b attachLeash (Lub;Z)V ARG 0 entity ARG 1 sendPacket METHOD b getEquippedStack (Lug;)Lahf; ARG 0 slot METHOD b dropDefaultLoot (ZI)V ARG 0 recentlyHitByPlayer ARG 1 looting METHOD bH initAttributes ()V METHOD bb getSafeFallDistance ()I METHOD cA getMainHand ()Luj; METHOD cO canSpawn ()Z METHOD cS getLimitPerChunk ()I METHOD cU setPersistent ()V METHOD cV canPickUpLoot ()Z METHOD cW isPersistent ()Z METHOD cY isLeashed ()Z METHOD cZ getHoldingEntity ()Lub; METHOD d getPreferredEquipmentSlot (Lahf;)Lug; ARG 0 stack METHOD d canTrack (Ljava/lang/Class;)Z METHOD d setTarget (Luk;)V ARG 0 value METHOD da isAiDisabled ()Z METHOD db isLeftHanded ()Z METHOD dc deserializeLeashTag ()V METHOD i initDataTracker ()V METHOD m setCanPickUpLoot (Z)V ARG 0 value METHOD n updateMovement ()V METHOD n setAiDisabled (Z)V ARG 0 value METHOD o setLeftHanded (Z)V ARG 0 value METHOD r initAi ()V METHOD t getActionLook ()Lvk; METHOD v getActionMove ()Lvl; METHOD w getActionJump ()Lvj; METHOD x getNavigation ()Lxy; METHOD y getVisibilityCache ()Lyd; METHOD z getTarget ()Luk;