CLASS dee net/minecraft/client/render/WorldRenderer FIELD A ticks I FIELD B partiallyBrokenBlocks Ljava/util/Map; FIELD D destroyStages [Ldno; FIELD E framebuffer Lcnr; FIELD W chunkBatcher Ldgq; FIELD Y renderDistance I FIELD aa totalEntities I FIELD ab renderedEntities I FIELD ah vertexBufferObjectsEnabled Z FIELD ai chunkRendererFactory Ldgv; FIELD b LOGGER Lorg/apache/logging/log4j/Logger; FIELD c MOON_PHASES_TEX Lqc; FIELD d SUN_TEX Lqc; FIELD e CLOUDS_TEX Lqc; FIELD f END_SKY_TEX Lqc; FIELD g FORCEFIELD_TEX Lqc; FIELD h client Lcpk; FIELD i textureManager Ldnp; FIELD j entityRenderDispatcher Ldit; FIELD k world Ldbi; FIELD o chunkRenderDispatcher Ldeo; FIELD p starsDisplayList I FIELD t starsBuffer Lcoy; FIELD x cloudsDirty Z FIELD y cloudsDisplayList I FIELD z cloudsBuffer Lcoy; METHOD a reload ()V METHOD a drawBox (DDDDDDFFFF)V ARG 0 minX ARG 2 minY ARG 4 minZ ARG 6 maxX ARG 8 maxY ARG 10 maxZ ARG 12 red ARG 13 green ARG 14 blue ARG 15 alpha METHOD a renderSky (F)V METHOD a renderClouds (FDDD)V METHOD a scheduleChunkRender (IIIZ)V METHOD a onGlobalWorldEvent (ILet;I)V ARG 1 eventId ARG 2 pos METHOD a onEntityAdded (Lagv;)V METHOD a renderWorldBorder (Lagv;F)V ARG 1 camera ARG 2 delta METHOD a renderEntities (Lagv;Ldha;F)V ARG 1 cameraEntity METHOD a onWorldEvent (Larb;ILet;I)V ARG 1 player ARG 2 eventId ARG 3 pos METHOD a drawHighlightedBlockOutline (Larb;Lcma;IF)V ARG 1 player ARG 2 hit ARG 3 renderPass ARG 4 delta METHOD a onSound (Larb;Lxm;Lxo;DDDFF)V ARG 1 player ARG 2 sound ARG 3 category ARG 4 x ARG 6 y ARG 8 z ARG 10 volume ARG 11 pitch METHOD a onSoundFromEntity (Larb;Lxm;Lxo;Lagv;FF)V ARG 1 player ARG 2 sound ARG 3 category ARG 4 entity ARG 5 volume ARG 6 pitch METHOD a onBlockUpdate (Lbbb;Let;Lbpm;Lbpm;I)V ARG 1 world ARG 2 pos ARG 3 oldState ARG 4 newState METHOD a drawBox (Lclz;FFFF)V ARG 0 box ARG 1 red ARG 2 green ARG 3 blue ARG 4 alpha METHOD a drawDebugShapeOutline (Lcmx;DDDFFFF)V ARG 0 shape ARG 1 x ARG 3 y ARG 5 z ARG 7 red ARG 8 green ARG 9 blue ARG 10 alpha METHOD a drawBox (Lcou;DDDDDDFFFF)V ARG 0 buffer ARG 1 minX ARG 3 minY ARG 5 minZ ARG 7 maxX ARG 9 maxY ARG 11 maxZ ARG 13 red ARG 14 green ARG 15 blue ARG 16 alpha METHOD a renderStars (Lcou;)V METHOD a renderClouds (Lcou;DDDLcmd;)V ARG 8 color METHOD a renderPartiallyBrokenBlocks (Lcox;Lcou;Lagv;F)V ARG 1 tesselator ARG 2 builder ARG 3 cameraEntity ARG 4 delta METHOD a setWorld (Ldbi;)V METHOD a (Lft;DDDDDD)V ARG 1 parameters ARG 2 x ARG 4 y ARG 6 z ARG 8 velocityX ARG 10 velocityY ARG 12 velocityZ METHOD a addParticle (Lft;ZDDDDDD)V ARG 1 parameters ARG 2 alwaysSpawn ARG 3 x ARG 5 y ARG 7 z ARG 9 velocityX ARG 11 velocityY ARG 13 velocityZ METHOD a addParticle (Lft;ZZDDDDDD)V ARG 1 parameters ARG 2 alwaysSpawn ARG 3 canSpawnOnMinimal ARG 4 x ARG 6 y ARG 8 z ARG 10 velocityX ARG 12 velocityY ARG 14 velocityZ METHOD a onResourceReload (Lwj;)V ARG 1 manager METHOD a playRecord (Lxm;Let;)V METHOD a getRandomParticleSpawnChance (Z)I ARG 1 canSpawnOnMinimal METHOD b drawBoxOutline (DDDDDDFFFF)V ARG 0 minX ARG 2 minY ARG 4 minZ ARG 6 maxX ARG 8 maxY ARG 10 maxZ ARG 12 red ARG 13 green ARG 14 blue ARG 15 alpha METHOD b scheduleChunkRender (III)V METHOD b onBlockBreakingStage (ILet;I)V ARG 1 entityId ARG 2 pos METHOD b onEntityRemoved (Lagv;)V METHOD b drawBoxOutline (Lclz;FFFF)V ARG 0 box ARG 1 red ARG 2 green ARG 3 blue ARG 4 alpha METHOD b drawShapeOutline (Lcmx;DDDFFFF)V ARG 0 shape ARG 1 x ARG 3 y ARG 5 z ARG 7 red ARG 8 green ARG 9 blue ARG 10 alpha METHOD b buildBoxOutline (Lcou;DDDDDDFFFF)V ARG 0 builder ARG 1 minX ARG 3 minY ARG 5 minZ ARG 7 maxX ARG 9 maxY ARG 11 maxZ ARG 13 red ARG 14 green ARG 15 blue ARG 16 alpha METHOD b spawnParticle (Lft;ZDDDDDD)Ldco; ARG 1 parameters ARG 2 alwaysSpawn ARG 3 x ARG 5 y ARG 7 z ARG 9 velocityX ARG 11 velocityY ARG 13 velocityZ METHOD b spawnParticle (Lft;ZZDDDDDD)Ldco; ARG 1 parameters ARG 2 alwaysSpawn ARG 3 canSpawnOnMinimal ARG 4 x ARG 6 y ARG 8 z ARG 10 velocityX ARG 12 velocityY ARG 14 velocityZ METHOD c drawFramebuffer ()V METHOD g getChunkNumber ()I METHOD h getEntitiesDebugString ()Ljava/lang/String; METHOD k tick ()V METHOD n ()V METHOD o loadDestroyStageTextures ()V METHOD r setupStarRendering ()V METHOD s renderEndSky ()V