CLASS dhz net/minecraft/client/render/entity/BatEntityRenderer FIELD a SKIN Lqc; METHOD a getTexture (Lagv;)Lqc; METHOD a setupTransforms (Lahe;FFF)V ARG 1 entity ARG 2 pitch ARG 3 yaw ARG 4 delta METHOD a getTexture (Lalv;)Lqc; METHOD a setupTransforms (Lalv;FFF)V