CLASS bfo net/minecraft/block/Block CLASS bfo$a METHOD equals (Ljava/lang/Object;)Z ARG 0 object CLASS bfo$b OffsetType FIELD a NONE Lbfo$b; FIELD b XZ Lbfo$b; FIELD c XYZ Lbfo$b; CLASS bfo$c Builder FIELD a material Lcdd; FIELD b mapColor Lcde; FIELD c collidable Z FIELD d soundGroup Lbkp; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i friction F FIELD j dropTableId Lpy; METHOD (Lcdd;Lcde;)V ARG 0 material ARG 1 mapColor METHOD a noCollision ()Lbfo$c; METHOD a setFrictionCoefficient (F)Lbfo$c; METHOD a setStrength (FF)Lbfo$c; ARG 1 hardness METHOD a setLuminance (I)Lbfo$c; METHOD a copy (Lbfo;)Lbfo$c; METHOD a setSoundGroup (Lbkp;)Lbfo$c; METHOD a create (Lcdd;)Lbfo$c; METHOD a create (Lcdd;Lauk;)Lbfo$c; METHOD a create (Lcdd;Lcde;)Lbfo$c; METHOD b breakInstantly ()Lbfo$c; METHOD b setStrength (F)Lbfo$c; METHOD b copyDropTable (Lbfo;)Lbfo$c; METHOD c acceptRandomTicks ()Lbfo$c; METHOD e withoutDropTable ()Lbfo$c; FIELD b friction F FIELD c defaultState Lboh; FIELD e dropTableId Lpy; FIELD f translationKey Ljava/lang/String; FIELD g LOGGER Lorg/apache/logging/log4j/Logger; FIELD h STATE_IDS Lfc; FIELD i luminance I FIELD j hardness F FIELD k resistance F FIELD l randomTicks Z FIELD m soundGroup Lbkp; FIELD n material Lcdd; FIELD o mapColor Lcde; FIELD p stateFactory Lboi; FIELD q collidable Z METHOD a canMobSpawnInside ()Z METHOD a createCubeShape (DDDDDD)Lcks; METHOD a getStateFromRawId (I)Lboh; METHOD a getPlacementState (Lats;)Lboh; METHOD a addStacksForDisplay (Lauf;Lfh;)V METHOD a getBlockFromItem (Lavj;)Lbfo; ARG 0 item METHOD a addInformation (Lavo;Lazz;Ljava/util/List;Lawy;)V ARG 1 stack ARG 3 tooltip METHOD a onEntityLand (Lazz;Lagf;)V ARG 1 world METHOD a getFaceShape (Lazz;Lboh;Let;Ley;)Lbog; METHOD a getPickStack (Lazz;Let;Lboh;)Lavo; ARG 1 world ARG 2 pos METHOD a shouldDropItemsOnExplosion (Lbag;)Z METHOD a afterBreak (Lban;Laqg;Let;Lboh;Lbmk;Lavo;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity METHOD a dropExperience (Lban;Let;I)V ARG 1 world ARG 2 pos METHOD a onSteppedOn (Lban;Let;Lagf;)V ARG 1 world ARG 2 pos METHOD a onLandedUpon (Lban;Let;Lagf;F)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a dropStack (Lban;Let;Lavo;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lban;Let;Lbag;)V ARG 1 world ARG 2 pos METHOD a onPlaced (Lban;Let;Lboh;Lago;Lavo;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer METHOD a onBreak (Lban;Let;Lboh;Laqg;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a onBroken (Lbao;Let;Lboh;)V ARG 1 world ARG 2 pos METHOD a getTickRate (Lbar;)I METHOD a hasBlockEntityBreakingRender (Lboh;)Z METHOD a allowsSpawning (Lboh;Lagf;)Z ARG 1 state METHOD a calcBlockBreakingDelta (Lboh;Laqg;Lazz;Let;)F ARG 1 state ARG 2 player ARG 3 world METHOD a getBlockBrightness (Lboh;Lazx;Let;)I ARG 1 state ARG 2 view METHOD a getBoundingShape (Lboh;Lazz;Let;)Lcks; ARG 1 state ARG 2 view METHOD a canPlaceAtSide (Lboh;Lazz;Let;Lcfh;)Z ARG 1 world ARG 3 pos METHOD a (Lboh;Lazz;Let;Lckd;)Lcks; ARG 1 state ARG 2 view METHOD a getWeakRedstonePower (Lboh;Lazz;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a dropStacks (Lboh;Lban;Let;)V METHOD a onBlockAction (Lboh;Lban;Let;II)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a onEntityCollision (Lboh;Lban;Let;Lagf;)V ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockBreakStart (Lboh;Lban;Let;Laqg;)V ARG 1 state ARG 2 world ARG 3 pos METHOD a activate (Lboh;Lban;Let;Laqg;Laey;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onStacksDropped (Lboh;Lban;Let;Lavo;)V METHOD a neighborUpdate (Lboh;Lban;Let;Lbfo;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block METHOD a dropStacks (Lboh;Lban;Let;Lbmk;)V METHOD a dropStacks (Lboh;Lban;Let;Lbmk;Lagf;Lavo;)V METHOD a onBlockAdded (Lboh;Lban;Let;Lboh;)V ARG 3 pos METHOD a onBlockRemoved (Lboh;Lban;Let;Lboh;Z)V ARG 3 pos ARG 4 state METHOD a rayTrace (Lboh;Lban;Let;Lcjy;Lcjy;)Lcjv; METHOD a scheduledTick (Lboh;Lban;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos METHOD a canPlaceAt (Lboh;Lbar;Let;)Z ARG 1 world METHOD a applyMirror (Lboh;Lbix;)Lboh; ARG 1 state METHOD a applyRotation (Lboh;Lbjx;)Lboh; ARG 1 state METHOD a getDroppedStacks (Lboh;Lcgr$a;)Ljava/util/List; ARG 1 state METHOD a getRenderingState (Lboh;Ley;Lboh;Lbao;Let;Let;)Lboh; ARG 1 state METHOD a getDroppedStacks (Lboh;Luh;Let;Lbmk;)Ljava/util/List; METHOD a getDroppedStacks (Lboh;Luh;Let;Lbmk;Lagf;Lavo;)Ljava/util/List; METHOD a appendProperties (Lboi$a;)V METHOD a matches (Lxv;)Z METHOD ab_ getOffsetType ()Lbfo$b; METHOD b getRenderType (Lboh;)Lbju; METHOD b getStrongRedstonePower (Lboh;Lazz;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos METHOD b getComparatorOutput (Lboh;Lban;Let;)I ARG 1 state ARG 2 world METHOD b randomDisplayTick (Lboh;Lban;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos METHOD b dropStacks (Lboh;Lcgr$a;)V METHOD c getRenderLayer ()Lbaa; METHOD c onRainTick (Lban;Let;)V ARG 1 world METHOD c isNaturalStone (Lbfo;)Z METHOD c canCollideWith (Lboh;)Z METHOD c getAmbientOcclusionLightLevel (Lboh;Lazz;Let;)F METHOD c randomTick (Lboh;Lban;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos METHOD d isNaturalDirt (Lbfo;)Z METHOD d isAir (Lboh;)Z METHOD d isSimpleFullBlock (Lboh;Lazz;Let;)Z METHOD e isFullBoundsCubeForCulling (Lboh;)Z METHOD e getMapColor (Lboh;Lazz;Let;)Lcde; METHOD f getFluidState (Lboh;)Lccz; METHOD g hasBlockEntity ()Z METHOD g emitsRedstonePower (Lboh;)Z METHOD g canSuffocate (Lboh;Lazz;Let;)Z METHOD h getItem ()Lavj; METHOD h getPistonBehavior (Lboh;)Lcdf; METHOD i canCollideWith ()Z METHOD i hasSolidTopSurface (Lboh;Lazz;Let;)Z METHOD j getDropTableId ()Lpy; METHOD j getRawIdFromState (Lboh;)I METHOD j getHardness (Lboh;Lazz;Let;)F ARG 1 state ARG 2 world METHOD k getBlastResistance ()F METHOD k getLuminance (Lboh;)I METHOD l getTextComponent ()Lja; METHOD l getMaterial (Lboh;)Lcdd; METHOD m getTranslationKey ()Ljava/lang/String; METHOD m hasRandomTicks (Lboh;)Z METHOD m getRayTraceShape (Lboh;Lazz;Let;)Lcks; METHOD n getFrictionCoefficient ()F METHOD o getStateFactory ()Lboi; METHOD o hasComparatorOutput (Lboh;)Z METHOD p getDefaultState ()Lboh; METHOD p setDefaultState (Lboh;)V METHOD q getSoundGroup (Lboh;)Lbkp; METHOD q getOffsetPos (Lboh;Lazz;Let;)Lcjy; ARG 1 state ARG 2 view