CLASS dfz net/minecraft/client/render/entity/EntityRenderer FIELD a SHADOW_TEX Lpy; FIELD b renderManager Ldfy; METHOD a getTexture (Lagf;)Lpy; METHOD a renderEntityOnFire (Lagf;DDDF)V ARG 2 x ARG 4 y METHOD a renderEntityLabel (Lagf;Ljava/lang/String;DDDI)V ARG 1 entity ARG 2 text METHOD a bindTexture (Lpy;)V METHOD an_ hasSecondPass ()Z METHOD d getFontRenderer ()Lcnq; METHOD e getRenderManager ()Ldfy;