CLASS cdg net/minecraft/fluid/WaterFluid CLASS cdg$a Flowing METHOD a appendProperties (Lboi$a;)V CLASS cdg$b Still METHOD a getRenderLayer ()Lbaa; METHOD a matchesType (Lccy;)Z METHOD b getBucketItem ()Lavj; METHOD b toBlockState (Lccz;)Lboh; METHOD d getBlastResistance ()F METHOD e getFlowing ()Lccy; METHOD f getStill ()Lccy;