CLASS bjm net/minecraft/block/FireBlock METHOD (Lbhl$c;)V ARG 1 settings METHOD a getPlacementState (Lavh;)Lbqi; ARG 1 ctx METHOD a trySpreadFire (Lbci;Let;ILjava/util/Random;I)V METHOD a getTickRate (Lbcm;)I ARG 1 world METHOD a registerFlammable (Lbhl;II)V ARG 1 block METHOD a canCollideWith (Lbqi;Lbbt;Let;Lcnc;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos METHOD a onBlockAdded (Lbqi;Lbci;Let;Lbqi;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a randomDisplayTick (Lbqi;Lbci;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a canPlaceAt (Lbqi;Lbcm;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a getStateForNeighborUpdate (Lbqi;Ley;Lbqi;Lbcj;Let;Let;)Lbqi; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbqj$a;)V ARG 1 builder METHOD b scheduledTick (Lbqi;Lbci;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD c getRenderLayer ()Lbbu; METHOD d registerDefaultFlammables ()V