v2 constant mansion_size net/minecraft/structure/WoodlandMansionGenerator$MansionParameters SIZE constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters UNSET constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters CORRIDOR constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters ROOM constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters STAIRCASE constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters UNUSED constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters OUTSIDE target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix (III)V param 0 mansion_size param 1 mansion_size param 2 mansion_cell_types target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix set (III)V param 2 mansion_cell_types target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix fill (IIIII)V param 4 mansion_cell_types target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix get (II)I return mansion_cell_types target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix update (IIII)V param 2 mansion_cell_types param 3 mansion_cell_types target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix anyMatchAround (III)Z param 2 mansion_cell_types