CLASS ble net/minecraft/block/AnvilBlock FIELD a FACING Lbvr; FIELD i X_AXIS_SHAPE Lcsa; FIELD j Z_AXIS_SHAPE Lcsa; FIELD k CONTAINER_NAME Ljw; METHOD (Lbly$c;)V ARG 1 settings METHOD a_ getLandingState (Lbuw;)Lbuw; ARG 0 fallingState