CLASS ckj net/minecraft/fluid/Fluid FIELD a defaultState Lckk; FIELD c STATE_IDS Lfe; FIELD d stateFactory Lbux; METHOD a getRenderLayer ()Lbgh; METHOD a onScheduledTick (Lbgv;Lev;Lckk;)V METHOD a randomDisplayTick (Lbgv;Lev;Lckk;Ljava/util/Random;)V METHOD a getTickRate (Lbgy;)I METHOD a appendProperties (Lbux$a;)V METHOD a matchesType (Lckj;)Z METHOD a toBlockState (Lckk;)Lbuw; METHOD a getHeight (Lckk;Lbgg;Lev;)F METHOD a matches (Lyz;)Z METHOD b getBucketItem ()Lbbk; METHOD b onRandomTick (Lbgv;Lev;Lckk;Ljava/util/Random;)V METHOD b isStill (Lckk;)Z METHOD b getShape (Lckk;Lbgg;Lev;)Lcsa; METHOD c isEmpty ()Z METHOD c getLevel (Lckk;)I METHOD d getBlastResistance ()F METHOD e setDefaultState (Lckk;)V METHOD h getStateFactory ()Lbux; METHOD i getDefaultState ()Lckk; METHOD j getParticle ()Lgd; METHOD k hasRandomTicks ()Z