CLASS vc net/minecraft/server/world/ServerChunkManager CLASS vc$a ChunkTaskQueue FIELD a threadedAnvilChunkStorage Lur; FIELD b CHUNKS_ELIGIBLE_FOR_SPAWNING I FIELD c CHUNK_STATUSES Ljava/util/List; FIELD d ticketManager Lux; FIELD e chunkGenerator Lbwl; FIELD f world Lve; FIELD g serverThread Ljava/lang/Thread; FIELD h lightProvider Lvh; FIELD j persistentStateManager Lcnk; FIELD k lastMobSpawningTime J FIELD l spawnMonsters Z FIELD m spawnAnimals Z METHOD a getChunkHolder (J)Luq; ARG 1 pos METHOD a getDebugString (Lbgi;)Ljava/lang/String; ARG 1 pos METHOD a markForUpdate (Lev;)V METHOD a updateCameraPosition (Lvf;)V ARG 1 player METHOD a addTicket (Lvj;Lbgi;ILjava/lang/Object;)V METHOD a save (Z)V ARG 1 flush METHOD b getTotalChunksLoadedCount ()I METHOD b getChunkSyncIfServerThread (IILbwp;Z)Ljava/util/concurrent/CompletableFuture; ARG 1 chunkX ARG 2 chunkZ ARG 3 status ARG 4 create METHOD b unloadEntity (Lahz;)V METHOD b removeTicket (Lvj;Lbgi;ILjava/lang/Object;)V METHOD c applyViewDistance (II)V METHOD c getChunkAsync (IILbwp;Z)Ljava/util/concurrent/CompletableFuture; ARG 1 chunkX ARG 2 chunkZ ARG 3 status ARG 4 create METHOD c loadEntity (Lahz;)V METHOD g getLoadedChunkCount ()I METHOD h getPersistentStateManager ()Lcnk; METHOD i getPointOfInterestStorage ()Lapw; METHOD l update ()Z METHOD m tickChunks ()V