CLASS cdv net/minecraft/structure/StructurePieceType FIELD F STRONGHOLD_START Lcdv; FIELD I JUNGLE_TEMPLE Lcdv; FIELD J OCEAN_TEMPLE Lcdv; FIELD K IGLOO Lcdv; FIELD L SWAMP_HUT Lcdv; FIELD M DESERT_TEMPLE Lcdv; FIELD U OCEAN_MONUMENT_ENTRY Lcdv; FIELD V OCEAN_MONUMENT_PENTHOUSE Lcdv; FIELD W OCEAN_MONUMENT_SIMPLE_ROOM Lcdv; FIELD X OCEAN_MONUMENT_SIMPLE_ROOM_TOP Lcdv; FIELD Z END_CITY Lcdv; FIELD a MINESHAFT_CORRIDOR Lcdv; FIELD aa WOODLAND_MANSION Lcdv; FIELD ab BURIED_TREASURE Lcdv; FIELD ac SHIPWRECK Lcdv; FIELD b MINESHAFT_CROSSING Lcdv; FIELD c MINESHAFT_ROOM Lcdv; FIELD d MINESHAFT_STAIRS Lcdv; FIELD e PILLAGER_OUTPOST Lcdv; FIELD f VILLAGE Lcdv; FIELD u NETHER_FORTRESS_START Lcdv; FIELD x STRONGHOLD_FIVE_WAY_CROSSING Lcdv; METHOD a register (Lcdv;Ljava/lang/String;)Lcdv; ARG 0 pieceType ARG 1 id METHOD load (Lcip;Lib;)Lchv; ARG 1 structureManager ARG 2 tag