CLASS cnt net/minecraft/world/loot/LootTables FIELD A CHEST_JUNGLE_TEMPLE Lqr; FIELD B DISPENSER_JUNGLE_TEMPLE Lqr; FIELD C CHEST_IGLOO Lqr; FIELD D CHEST_WOODLAND_MANSION Lqr; FIELD L ENTITY_SHEEP_WHITE Lqr; FIELD M ENTITY_SHEEP_ORANGE Lqr; FIELD N ENTITY_SHEEP_MAGENTA Lqr; FIELD O ENTITY_SHEEP_LIGHT_BLUE Lqr; FIELD P ENTITY_SHEEP_YELLOW Lqr; FIELD Q ENTITY_SHEEP_LIME Lqr; FIELD R ENTITY_SHEEP_PINK Lqr; FIELD S ENTITY_SHEEP_GRAY Lqr; FIELD T ENTITY_SHEEP_LIGHT_GRAY Lqr; FIELD U ENTITY_SHEEP_CYAN Lqr; FIELD V ENTITY_SHEEP_PURPLE Lqr; FIELD W ENTITY_SHEEP_BLUE Lqr; FIELD X ENTITY_SHEEP_BROWN Lqr; FIELD Y ENTITY_SHEEP_GREEN Lqr; FIELD Z ENTITY_SHEEP_RED Lqr; FIELD a EMPTY Lqr; FIELD aa ENTITY_SHEEP_BLACK Lqr; FIELD ab GAMEPLAY_FISHING Lqr; FIELD ac GAMEPLAY_FISHING_JUNK Lqr; FIELD ad GAMEPLAY_FISHING_TREASURE Lqr; FIELD ae GAMEPLAY_FISHING_FISH Lqr; FIELD af ENTITY_CAT_MORNING_GIFT Lqr; FIELD at LOOT_TABLES Ljava/util/Set; FIELD au LOOT_TABLES_READ_ONLY Ljava/util/Set; FIELD b CHEST_SPAWN_BONUS Lqr; FIELD c CHEST_END_CITY_TREASURE Lqr; FIELD d CHEST_SIMPLE_DUNGEON Lqr; FIELD e CHEST_VILLAGE_BLACKSMITH Lqr; FIELD u CHEST_ABANDONED_MINESHAFT Lqr; FIELD v CHEST_NETHER_BRIDGE Lqr; FIELD w CHEST_STRONGHOLD_LIBRARY Lqr; FIELD x CHEST_STRONGHOLD_CROSSING Lqr; FIELD y CHEST_STRONGHOLD_CORRIDOR Lqr; FIELD z CHEST_DESERT_PYRAMID Lqr; METHOD a getAll ()Ljava/util/Set; METHOD a registerLootTable (Ljava/lang/String;)Lqr; ARG 0 id METHOD a registerLootTable (Lqr;)Lqr; ARG 0 id