CLASS djr net/minecraft/client/render/BackgroundRenderer FIELD a blackColorBuffer Ljava/nio/FloatBuffer; FIELD b colorBuffer Ljava/nio/FloatBuffer; FIELD c red F FIELD d green F FIELD e blue F FIELD f bufferRed F FIELD g bufferGreen F FIELD h bufferBlue F FIELD i waterFogColor I FIELD j nextWaterFogColor I FIELD k lastWaterFogColorUpdateTime J FIELD l gameRenderer Ldjs; FIELD m client Lcuu; METHOD (Ldjs;)V ARG 1 gameRenderer METHOD a getColorAsBuffer ()Ljava/nio/FloatBuffer; METHOD a renderBackground (Lcuk;F)V ARG 1 camera ARG 2 tickDelta METHOD a applyFog (Lcuk;I)V METHOD a updateColorNotInWater (Lcuk;Lbgw;F)V ARG 2 world ARG 3 tickDelta METHOD a updateColorInWater (Lcuk;Lbgz;)V ARG 2 world METHOD a setFogBlack (Z)V ARG 1 fogBlack