CLASS bme net/minecraft/block/entity/BlockEntityWithLootTable FIELD g lootTableId Lpu; FIELD h lootTableSeed J FIELD i customName Lix; METHOD (Lblm;)V ARG 0 factory METHOD P_ hasCustomName ()Z METHOD R_ getLootTableId ()Lpu; METHOD a getInvStack (I)Lauv; ARG 0 slot METHOD a takeInvStack (II)Lauv; ARG 0 slot ARG 1 amount METHOD a setInvStack (ILauv;)V ARG 0 slot ARG 1 stack METHOD a canPlayerUseInv (Lapr;)Z ARG 0 player METHOD a setCustomName (Lix;)V ARG 0 value METHOD a setLootTable (Lpu;J)V ARG 0 id ARG 1 seed METHOD b removeInvStack (I)Lauv; ARG 0 slot METHOD b setInvProperty (II)V ARG 0 pos ARG 1 value METHOD b isValidInvStack (ILauv;)Z ARG 0 slot ARG 1 stack METHOD b onInvOpen (Lapr;)V ARG 0 player METHOD c getInvProperty (I)I ARG 0 pos METHOD c onInvClose (Lapr;)V ARG 0 player METHOD d checkLootInteraction (Lapr;)V ARG 0 player METHOD d deserializeLootTable (Lhm;)Z ARG 0 tag METHOD e getCustomName ()Lix; METHOD e serializeLootTable (Lhm;)Z ARG 0 tag METHOD h getInvPropertyCount ()I METHOD m clearInv ()V METHOD q getInvStackList ()Lfe;