CLASS apr net/minecraft/entity/player/EntityPlayer CLASS apr$a SleepResult FIELD a SUCCESS Lapr$a; FIELD b INVALID_WORLD Lapr$a; FIELD c WRONG_TIME Lapr$a; FIELD d TOO_FAR_AWAY Lapr$a; FIELD e INVALID_ATTEMPT Lapr$a; FIELD f NOT_SAFE Lapr$a; CLASS apr$b ChatVisibility FIELD a FULL Lapr$b; FIELD b COMMANDS Lapr$b; FIELD c HIDDEN Lapr$b; FIELD e id I FIELD f key Ljava/lang/String; METHOD a getId ()I METHOD a byId (I)Lapr$b; METHOD b getTranslationKey ()Ljava/lang/String; FIELD a ABSORPTION_AMOUNT Lpj; FIELD bA enderChestInventory Lase; FIELD bB containerPlayer Larg; FIELD bC container Larg; FIELD bD hungerManager Lare; FIELD b SCORE Lpj; FIELD bO sleeping Z FIELD bP sleepingPos Leq; FIELD bT abilities Lapp; FIELD bU experience I FIELD bV experienceLevel I FIELD bW experienceBarProgress F FIELD bX enchantmentTableSeed I FIELD bZ fishHook Lano; FIELD bv SKIN_CUSTOMIZATION Lpj; FIELD bw MAIN_HAND Lpj; FIELD by SHOULDER_ENTITY_RIGHT Lpj; FIELD bz inventory Lapq; FIELD cE renderOffsetY F FIELD c sleepTimer I FIELD cb gameProfile Lcom/mojang/authlib/GameProfile; FIELD cc reducedDebugInfo Z FIELD ce itemCooldownManager Laur; FIELD e spawnPosition Leq; FIELD f spawnForced Z METHOD O_ getName ()Lix; METHOD Q ()Lix; METHOD S_ update ()V METHOD T_ stopRiding ()V METHOD X invalidate ()V METHOD Z getMaxPortalTime ()I METHOD a addExhaustion (F)V ARG 0 value METHOD a openInventory (Laei;)V ARG 0 inv METHOD a openContainer (Laep;)V METHOD a canUnlock (Laet;)Z ARG 0 lock METHOD a onDeath (Lafe;)V ARG 0 damageSource METHOD a damage (Lafe;F)Z ARG 0 source ARG 1 damage METHOD a copyEntityData (Lafv;)V ARG 0 entity METHOD a interactWith (Lafv;Laeo;)Laeq; ARG 0 entity ARG 1 hand METHOD a setEquippedStack (Laga;Lauv;)V ARG 0 slot ARG 1 stack METHOD a setMainHand (Lagd;)V ARG 0 hand METHOD a openHorseInventory (Lalw;Laei;)V METHOD a spawnEntityItem (Lanu;)Lauv; ARG 0 entityItem METHOD a shouldDamagePlayer (Lapr;)Z ARG 0 target METHOD a isSkinOverlayVisible (Laps;)Z ARG 0 part METHOD a openBookEditor (Lauv;Laeo;)V METHOD a dropItem (Lauv;Z)Lanu; ARG 0 stack METHOD a dropItem (Lauv;ZZ)Lanu; ARG 0 stack METHOD a openVillagerGui (Layy;)V METHOD a openCommandBlockMinecart (Lazc;)V METHOD a setGameMode (Lazq;)V ARG 0 value METHOD a openCommandBlock (Lblp;)V METHOD a openSignEditor (Lbmg;)V ARG 0 sign METHOD a openStructureBlock (Lbmk;)V METHOD a getUuidFromProfile (Lcom/mojang/authlib/GameProfile;)Ljava/util/UUID; ARG 0 profile METHOD a trySleep (Leq;)Lapr$a; ARG 0 pos METHOD a isWithinSleepingRange (Leq;Lev;)Z ARG 0 sleepPos ARG 1 sleepFacing METHOD a canPlaceBlock (Leq;Lev;Lauv;)Z ARG 0 pos ARG 1 side ARG 2 stack METHOD a deserializeCustomData (Lhm;)V ARG 0 tag METHOD a addChatMessage (Lix;Z)V ARG 0 message METHOD a playSoundAtEntity (Lww;FF)V ARG 0 sound ARG 1 volume ARG 2 pitch METHOD a resetStat (Lxd;)V ARG 0 stat METHOD a incrementStat (Lxd;I)V ARG 0 stat ARG 1 amount METHOD a dropSelectedItem (Z)Lanu; METHOD aI isInsideWall ()Z METHOD aK getHeightOffset ()D METHOD aS getDefaultPortalCooldown ()I METHOD aU getItemsHand ()Ljava/lang/Iterable; METHOD aV getItemsArmor ()Ljava/lang/Iterable; METHOD af getSoundSwim ()Lww; METHOD ag getSoundSplash ()Lww; METHOD aw onSwimmingStart ()V METHOD b getEquippedStack (Laga;)Lauv; ARG 0 slot METHOD b getBlockBreakingSpeed (Lbnh;)F ARG 0 state METHOD b setPlayerSpawn (Leq;Z)V ARG 0 pos ARG 1 forced METHOD b serializeCustomData (Lhm;)V ARG 0 tag METHOD b incrementStat (Lxd;)V ARG 0 stat METHOD bB shouldRenderName ()Z METHOD bH getEyeHeight ()F METHOD bX getSoundCategory ()Lwy; METHOD bj stickInWeb ()V METHOD c handleFallDamage (FF)V ARG 0 fallDistance METHOD c isUsingEffectiveTool (Lbnh;)Z ARG 0 state METHOD c getOfflinePlayerUuid (Ljava/lang/String;)Ljava/util/UUID; ARG 0 nickname METHOD cP isSleeping ()Z METHOD cU getAbsorptionAmount ()F METHOD cW getMainHand ()Lagd; METHOD cb initAttributes ()V METHOD cw getSoundDeath ()Lww; METHOD d addExperience (I)V ARG 0 experience METHOD d damage (Lafe;F)V ARG 0 damageSource ARG 1 damage METHOD dA getHungerManager ()Lare; METHOD dB canFoodHeal ()Z METHOD dC canModifyWorld ()Z METHOD dD getEnderChestInventory ()Lase; METHOD dF getScoreboard ()Lcjk; METHOD dH getReducedDebugInfo ()Z METHOD dI getShoulderEntityLeft ()Lhm; METHOD dJ getShoulderEntityRight ()Lhm; METHOD dM getItemCooldownManager ()Laur; METHOD dN getLuck ()F METHOD dm getScore ()I METHOD ds getGameProfile ()Lcom/mojang/authlib/GameProfile; METHOD dv getSleepTimer ()I METHOD dw getSpawnPosition ()Leq; METHOD dx isSpawnForced ()Z METHOD dy getEnchantmentTableSeed ()I METHOD e getSoundHurt (Lafe;)Lww; METHOD e canSeePlayer (Lapr;)Z ARG 0 player METHOD f attack (Lafv;)V ARG 0 entity METHOD g createCooldownManager ()Laur; METHOD h setShoulderEntityLeft (Lhm;)V ARG 0 tag METHOD i pushAwayFrom (Lafv;)V ARG 0 other METHOD i setShoulderEntityRight (Lhm;)V ARG 0 tag METHOD k updateMovement ()V METHOD m getSoundFall (I)Lww; ARG 0 height METHOD n initAi ()V METHOD p isShotFromCrossbow ()Z METHOD p setScore (I)V ARG 0 value METHOD q setAbsorptionAmount (F)V ARG 0 value METHOD q addScore (I)V ARG 0 amount METHOD q canConsume (Z)Z METHOD r setReducedDebugInfo (Z)V ARG 0 value METHOD t isSpectator ()Z METHOD u isCreative ()Z METHOD y_ initDataTracker ()V