CLASS cjd net/minecraft/structure/StructurePlacementData FIELD a mirror Lbpu; FIELD b rotation Lbqu; FIELD c position Lev; FIELD d ignoreEntities Z FIELD e chunkPosition Lbgs; FIELD f boundingBox Lchp; FIELD g placeFluids Z FIELD h random Ljava/util/Random; FIELD k processors Ljava/util/List; METHOD a copy ()Lcjd; METHOD a setChunkPosition (Lbgs;)Lcjd; ARG 1 chunkPosition METHOD a setMirrored (Lbpu;)Lcjd; METHOD a setRotation (Lbqu;)Lcjd; METHOD a setBoundingBox (Lchp;)Lcjd; ARG 1 boundingBox METHOD a addProcessor (Lcje;)Lcjd; ARG 1 processor METHOD a setPosition (Lev;)Lcjd; ARG 1 position METHOD a setRandom (Ljava/util/Random;)Lcjd; ARG 1 random METHOD a setIgnoreEntities (Z)Lcjd; METHOD b clearProcessors ()Lcjd; METHOD b removeProcessor (Lcje;)Lcjd; ARG 1 processor METHOD b getRandom (Lev;)Ljava/util/Random; ARG 1 pos METHOD c getMirror ()Lbpu; METHOD d getRotation ()Lbqu; METHOD e getPosition ()Lev; METHOD g shouldIgnoreEntities ()Z METHOD j getProcessors ()Ljava/util/List; METHOD l shouldPlaceFluids ()Z