CLASS bmm net/minecraft/block/Block CLASS bmm$a NeighborGroup FIELD a self Lbvk; FIELD b other Lbvk; FIELD c facing Lfa; METHOD (Lbvk;Lbvk;Lfa;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 1 o CLASS bmm$b OffsetType CLASS bmm$c Settings FIELD a material Lclf; FIELD b materialColor Lclg; FIELD c collidable Z FIELD d soundGroup Lbrp; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i slipperiness F FIELD j dropTableId Lqs; FIELD k dynamicBounds Z METHOD (Lclf;Lclg;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbmm$c; METHOD a slipperiness (F)Lbmm$c; ARG 1 slipperiness METHOD a strength (FF)Lbmm$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbmm$c; ARG 1 luminance METHOD a copy (Lbmm;)Lbmm$c; ARG 0 source METHOD a sounds (Lbrp;)Lbmm$c; ARG 1 soundGroup METHOD a of (Lclf;)Lbmm$c; ARG 0 material METHOD a of (Lclf;Lbay;)Lbmm$c; ARG 0 material ARG 1 color METHOD a of (Lclf;Lclg;)Lbmm$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbmm$c; METHOD b strength (F)Lbmm$c; ARG 1 strength METHOD b dropsLike (Lbmm;)Lbmm$c; ARG 1 source METHOD c ticksRandomly ()Lbmm$c; METHOD d hasDynamicBounds ()Lbmm$c; METHOD e dropsNothing ()Lbmm$c; FIELD a FACINGS [Lfa; FIELD b FULL_CUBE_SHAPE_CACHE Lcom/google/common/cache/LoadingCache; FIELD c SOLID_MEDIUM_SQUARE_SHAPE Lcsr; FIELD d SOLID_SMALL_SQUARE_SHAPE Lcsr; FIELD e slipperiness F FIELD f defaultState Lbvk; FIELD g dynamicBounds Z FIELD h dropTableId Lqs; FIELD i translationKey Ljava/lang/String; FIELD j cachedItem Lbbw; FIELD k FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfe; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbrp; FIELD s material Lclf; FIELD t materialColor Lclg; FIELD u stateFactory Lbvl; FIELD v collidable Z METHOD (Lbmm$c;)V ARG 1 settings METHOD S_ getOffsetType ()Lbmm$b; METHOD T_ canMobSpawnInside ()Z METHOD a createCuboidShape (DDDDDD)Lcsr; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbvk; ARG 0 stateId METHOD a getPlacementState (Lbaf;)Lbvk; ARG 1 ctx METHOD a addStacksForDisplay (Lbas;Lfj;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Lbbw;)Lbmm; ARG 0 item METHOD a buildTooltip (Lbcb;Lbgs;Ljava/util/List;Lbdj;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbgs;Laii;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbgs;Lev;Lbvk;)Lbcb; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbhb;)Z ARG 1 explosion METHOD a afterBreak (Lbhi;Lavy;Lev;Lbvk;Lbtn;Lbcb;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity ARG 6 stack METHOD a onProjectileHit (Lbhi;Lbvk;Lcrt;Laii;)V ARG 1 world ARG 2 state ARG 3 hitResult ARG 4 entity METHOD a dropExperience (Lbhi;Lev;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbhi;Lev;Laii;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbhi;Lev;Laii;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbhi;Lev;Lbcb;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbhi;Lev;Lbhb;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbhi;Lev;Lbvk;Lair;Lbcb;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a onBreak (Lbhi;Lev;Lbvk;Lavy;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbhj;Lev;Lbvk;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbhl;)I ARG 1 world METHOD a isSolidSmallSquare (Lbhl;Lev;Lfa;)Z ARG 0 world ARG 1 pos ARG 2 side METHOD a canConnect (Lbmm;)Z ARG 0 block METHOD a getLuminance (Lbvk;)I ARG 1 state METHOD a calcBlockBreakingDelta (Lbvk;Lavy;Lbgs;Lev;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a canReplace (Lbvk;Lbaf;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbvk;Lbgq;Lev;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a getAmbientOcclusionLightLevel (Lbvk;Lbgs;Lev;)F ARG 1 state ARG 2 view ARG 3 pos METHOD a allowsSpawning (Lbvk;Lbgs;Lev;Laim;)Z ARG 1 state ARG 2 view ARG 3 pos ARG 4 type METHOD a canPlaceAtSide (Lbvk;Lbgs;Lev;Lcnj;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbvk;Lbgs;Lev;Lcsc;)Lcsr; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD a getWeakRedstonePower (Lbvk;Lbgs;Lev;Lfa;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a getComparatorOutput (Lbvk;Lbhi;Lev;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockAction (Lbvk;Lbhi;Lev;II)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 type ARG 5 data METHOD a onEntityCollision (Lbvk;Lbhi;Lev;Laii;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbvk;Lbhi;Lev;Lavy;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbvk;Lbhi;Lev;Lavy;Lahc;Lcrt;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 hit METHOD a onStacksDropped (Lbvk;Lbhi;Lev;Lbcb;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbvk;Lbhi;Lev;Lbmm;Lev;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos ARG 6 moved METHOD a dropStacks (Lbvk;Lbhi;Lev;Lbtn;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbvk;Lbhi;Lev;Lbtn;Laii;Lbcb;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockRemoved (Lbvk;Lbhi;Lev;Lbvk;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbvk;Lbhi;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a updateNeighborStates (Lbvk;Lbhj;Lev;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbvk;Lbhl;Lev;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a mirror (Lbvk;Lbpx;)Lbvk; ARG 1 state ARG 2 mirror METHOD a rotate (Lbvk;Lbqx;)Lbvk; ARG 1 state ARG 2 rotation METHOD a pushEntitiesUpBeforeBlockChange (Lbvk;Lbvk;Lbhi;Lev;)Lbvk; ARG 0 from ARG 1 to ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbvk;Lbvk;Lbhj;Lev;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a isSideInvisible (Lbvk;Lbvk;Lfa;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbvk;Lcoo$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingSeed (Lbvk;Lev;)J ARG 1 state ARG 2 pos METHOD a getStateForNeighborUpdate (Lbvk;Lfa;Lbvk;Lbhj;Lev;Lev;)Lbvk; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbvk;Lvg;Lev;Lbtn;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbvk;Lvg;Lev;Lbtn;Laii;Lbcb;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbvl$a;)V ARG 1 builder METHOD a isShapeFullCube (Lcsr;)Z ARG 0 shape METHOD a isFaceFullSquare (Lcsr;Lfa;)Z ARG 0 shape ARG 1 side METHOD a matches (Lzb;)Z ARG 1 tag METHOD b isNaturalStone (Lbmm;)Z ARG 0 block METHOD b hasComparatorOutput (Lbvk;)Z ARG 1 state METHOD b isTranslucent (Lbvk;Lbgs;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b getCollisionShape (Lbvk;Lbgs;Lev;Lcsc;)Lcsr; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b getStrongRedstonePower (Lbvk;Lbgs;Lev;Lfa;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b createContainerProvider (Lbvk;Lbhi;Lev;)Lahg; ARG 1 state ARG 2 world ARG 3 pos METHOD b onBlockAdded (Lbvk;Lbhi;Lev;Lbvk;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD b onScheduledTick (Lbvk;Lbhi;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD b getRenderingState (Lbvk;Lbhj;Lev;)Lbvk; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbvk;Lbhj;Lev;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbvk;Lcoo$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbgt; METHOD c isSolidMediumSquare (Lbgs;Lev;)Z ARG 0 world ARG 1 pos METHOD c onRainTick (Lbhi;Lev;)V ARG 1 world ARG 2 pos METHOD c isNaturalDirt (Lbmm;)Z ARG 0 block METHOD c getRenderType (Lbvk;)Lbqu; ARG 1 state METHOD c canSuffocate (Lbvk;Lbgs;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbvk;Lbgs;Lev;Lfa;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c dropStacks (Lbvk;Lbhi;Lev;)V ARG 0 state ARG 1 world ARG 2 pos METHOD c onRandomTick (Lbvk;Lbhi;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD d hasBlockEntityBreakingRender (Lbvk;)Z ARG 1 state METHOD d isSimpleFullBlock (Lbvk;Lbgs;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD d isSolidFullSquare (Lbvk;Lbgs;Lev;Lfa;)Z ARG 0 state ARG 1 world ARG 2 pos ARG 3 side METHOD e isAir (Lbvk;)Z ARG 1 state METHOD e getMapColor (Lbvk;Lbgs;Lev;)Lclg; ARG 1 state ARG 2 view ARG 3 pos METHOD f isFullBoundsCubeForCulling (Lbvk;)Z ARG 1 state METHOD f getHardness (Lbvk;Lbgs;Lev;)F ARG 1 state ARG 2 world ARG 3 pos METHOD g getFluidState (Lbvk;)Lclb; ARG 1 state METHOD g shouldPostProcess (Lbvk;Lbgs;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h hasBlockEntity ()Z METHOD h emitsRedstonePower (Lbvk;)Z ARG 1 state METHOD h (Lbvk;Lbgs;Lev;)Lcsr; ARG 1 state ARG 2 view ARG 3 pos METHOD i getDropTableId ()Lqs; METHOD i getPistonBehavior (Lbvk;)Lclh; ARG 1 state METHOD i getRayTraceShape (Lbvk;Lbgs;Lev;)Lcsr; ARG 1 state ARG 2 view ARG 3 pos METHOD j getBlastResistance ()F METHOD j isFullOpaque (Lbvk;Lbgs;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getTextComponent ()Ljm; METHOD k getRawIdFromState (Lbvk;)I ARG 0 state METHOD k getLightSubtracted (Lbvk;Lbgs;Lev;)I ARG 1 state ARG 2 view ARG 3 pos METHOD l getTranslationKey ()Ljava/lang/String; METHOD l getMaterial (Lbvk;)Lclf; ARG 1 state METHOD l getOffsetPos (Lbvk;Lbgs;Lev;)Lcrx; ARG 1 state ARG 2 view ARG 3 blockPos METHOD m getSlipperiness ()F METHOD m hasRandomTicks (Lbvk;)Z ARG 1 state METHOD n getStateFactory ()Lbvl; METHOD n hasSidedTransparency (Lbvk;)Z ARG 1 state METHOD o getDefaultState ()Lbvk; METHOD o setDefaultState (Lbvk;)V ARG 1 state METHOD p hasDynamicBounds ()Z METHOD p getSoundGroup (Lbvk;)Lbrp; ARG 1 state