CLASS dlg net/minecraft/client/render/block/BlockModelRenderer CLASS dlg$a NeighborData FIELD g faces [Lfa; FIELD h nonCubicWeight Z METHOD a getData (Lfa;)Ldlg$a; CLASS dlg$b AmbientOcclusionCalculator FIELD b colorMultiplier [F FIELD c brightness [I METHOD a getAmbientOcclusionBrightness (IIII)I METHOD a getBrightness (IIIIFFFF)I METHOD a apply (Lbgq;Lbvk;Lev;Lfa;[FLjava/util/BitSet;)V CLASS dlg$c Translation FIELD g firstCorner I FIELD h secondCorner I FIELD i thirdCorner I FIELD j fourthCorner I FIELD k VALUES [Ldlg$c; METHOD a getTranslations (Lfa;)Ldlg$c; CLASS dlg$d BrightnessCache FIELD a enabled Z FIELD b intCache Lit/unimi/dsi/fastutil/objects/Object2IntLinkedOpenHashMap; FIELD c floatCache Lit/unimi/dsi/fastutil/objects/Object2FloatLinkedOpenHashMap; METHOD a enable ()V METHOD a getInt (Lbvk;Lbgq;Lev;)I ARG 1 state ARG 2 blockView ARG 3 pos METHOD b disable ()V METHOD b getFloat (Lbvk;Lbgq;Lev;)F ARG 1 state ARG 2 blockView ARG 3 pos CLASS dlg$e NeighborOrientation FIELD m shape I FIELD a colorMap Lcvx; FIELD b brightnessCache Ljava/lang/ThreadLocal; METHOD a enableBrightnessCache ()V METHOD a renderQuad (FFFFLjava/util/List;)V ARG 1 colorMultiplier ARG 2 red ARG 3 green ARG 4 blue METHOD a tesselateQuadsFlat (Lbgq;Lbvk;Lev;IZLcul;Ljava/util/List;Ljava/util/BitSet;)V ARG 1 view ARG 2 state ARG 3 pos ARG 4 brightness ARG 5 checkBrightness ARG 6 buffer ARG 7 quads METHOD a tesselateQuadsSmooth (Lbgq;Lbvk;Lev;Lcul;Ljava/util/List;[FLjava/util/BitSet;Ldlg$b;)V ARG 1 view ARG 2 state ARG 3 pos ARG 4 buffer ARG 5 quads ARG 6 faceShape ARG 7 shapeState METHOD a updateShape (Lbgq;Lbvk;Lev;[ILfa;[FLjava/util/BitSet;)V ARG 3 state ARG 4 vertexData ARG 5 facing ARG 6 faceShape METHOD a tesselate (Lbgq;Ldvx;Lbvk;Lev;Lcul;ZLjava/util/Random;J)Z ARG 1 view ARG 2 model ARG 3 state ARG 4 pos ARG 5 buffer ARG 6 testSides METHOD a render (Lbvk;Ldvx;FFFF)V ARG 1 state ARG 2 model ARG 3 colorMultiplier ARG 4 red ARG 5 green METHOD a render (Ldvx;FFFF)V ARG 1 model ARG 2 colorMultiplier ARG 3 red ARG 4 green METHOD a render (Ldvx;Lbvk;FZ)V ARG 1 model ARG 2 state ARG 3 colorMultiplier METHOD b disableBrightnessCache ()V METHOD b tesselateSmooth (Lbgq;Ldvx;Lbvk;Lev;Lcul;ZLjava/util/Random;J)Z ARG 1 view ARG 2 model ARG 3 state ARG 4 pos ARG 5 buffer ARG 6 testSides METHOD c tesselateFlat (Lbgq;Ldvx;Lbvk;Lev;Lcul;ZLjava/util/Random;J)Z ARG 1 view ARG 2 model ARG 3 state ARG 4 pos ARG 5 buffer ARG 6 testSides ARG 8 seed