CLASS djd net/minecraft/client/render/BackgroundRenderer FIELD a blackColorBuffer Ljava/nio/FloatBuffer; FIELD b colorBuffer Ljava/nio/FloatBuffer; FIELD c red F FIELD d green F FIELD e blue F FIELD f bufferRed F FIELD g bufferGreen F FIELD h bufferBlue F FIELD i waterFogColor I FIELD j nextWaterFogColor I FIELD k lastWaterFogColorUpdateTime J FIELD l gameRenderer Ldje; FIELD m client Lcua; METHOD (Ldje;)V ARG 1 gameRenderer METHOD a getColorAsBuffer ()Ljava/nio/FloatBuffer; METHOD a renderBackground (Lctq;F)V METHOD a applyFog (Lctq;I)V METHOD a updateColorNotInWater (Lctq;Lbgf;F)V ARG 2 world ARG 3 tickDelta METHOD a updateColorInWater (Lctq;Lbgi;)V ARG 2 world METHOD a updateFogColor (Z)V ARG 1 black