CLASS dje net/minecraft/client/render/GameRenderer FIELD C floatingItem Lbaz; FIELD D floatingItemTimeLeft I FIELD E floatingItemWidth F FIELD F floatingItemHeight F FIELD G shader Ldjn; FIELD H SHADERS_LOCATIONS [Lqq; FIELD I forcedShaderIndex I FIELD J shadersEnabled Z FIELD L camera Lctq; FIELD a firstPersonRenderer Ldjg; FIELD b SHADER_COUNT I FIELD c LOGGER Lorg/apache/logging/log4j/Logger; FIELD d RAIN_LOC Lqq; FIELD e SNOW_LOC Lqq; FIELD f client Lcua; FIELD g resourceContainer Lxb; FIELD h random Ljava/util/Random; FIELD i viewDistance F FIELD j mapRenderer Lcuv; FIELD o tickStartSkyDarkness F FIELD q blockOutlineEnabled Z FIELD r lastWorldIconUpdate J FIELD s lastRenderTime J FIELD t lightmapTextureManager Ldjj; FIELD x backgroundRenderer Ldjd; METHOD (Lcua;Lxb;)V ARG 1 client METHOD a updateTargetedEntity (F)V ARG 1 tickDelta METHOD a renderWorld (FJ)V ARG 1 tickDelta METHOD a render (FJZ)V ARG 1 tickDelta ARG 2 startTime ARG 4 fullRender METHOD a onResized (II)V METHOD a renderFloatingItem (IIF)V ARG 1 scaledWidth ARG 2 scaledHeight ARG 3 tickDelta METHOD a onCameraEntitySet (Lahy;)V METHOD a showFloatingItem (Lbaz;)V ARG 1 item METHOD a loadShader (Lqq;)V METHOD b disableShader ()V METHOD b renderCenter (FJ)V ARG 1 tickDelta METHOD c toggleShadersEnabled ()V METHOD c getSkyDarkness (F)F ARG 1 tickDelta METHOD e tick ()V METHOD f getShader ()Ldjn; METHOD h disableLightmap ()V METHOD i enableLightmap ()V METHOD k getMapRenderer ()Lcuv; METHOD l getClient ()Lcua; METHOD m getViewDistance ()F METHOD n getCamera ()Lctq; METHOD p updateWorldIcon ()V METHOD q shouldRenderBlockOutline ()Z