CLASS awg net/minecraft/entity/ai/brain/Schedule FIELD a EMPTY Lawg; FIELD b SIMPLE Lawg; FIELD c VILLAGER_BABY Lawg; FIELD d VILLAGER_DEFAULT Lawg; FIELD e scheduleRules Ljava/util/Map; METHOD a getActivityForTime (I)Lawe; ARG 1 time METHOD a addActivity (Lawe;)V ARG 1 activity METHOD a register (Ljava/lang/String;)Lawh; ARG 0 id METHOD b getRule (Lawe;)Lawi; ARG 1 activity METHOD c getOtherRules (Lawe;)Ljava/util/List;