CLASS aji net/minecraft/entity/ai/brain/task/Task CLASS aji$a Status FIELD a status Laji$a; FIELD b endTime J FIELD c minRunTime I FIELD d maxRunTime I METHOD (II)V ARG 1 minRunTime ARG 2 maxRunTime METHOD a getRequiredMemoryState ()Ljava/util/Set; METHOD a isTimeLimitExceeded (J)Z ARG 1 time METHOD a shouldRun (Lvd;Laih;)Z METHOD a run (Lvd;Laih;J)V ARG 1 world ARG 2 entity ARG 3 time METHOD b getStatus ()Laji$a; METHOD b tryStarting (Lvd;Laih;J)Z ARG 1 world ARG 2 entity ARG 3 time METHOD c tick (Lvd;Laih;J)V METHOD d keepRunning (Lvd;Laih;J)V ARG 1 world ARG 2 entity ARG 3 time METHOD e stop (Lvd;Laih;J)V ARG 1 world ARG 2 entity ARG 3 time METHOD f stopInternal (Lvd;Laih;J)V METHOD g shouldKeepRunning (Lvd;Laih;J)Z ARG 1 world ARG 2 entity ARG 3 time