CLASS cnb net/minecraft/world/loot/LootTables FIELD A CHEST_JUNGLE_TEMPLE Lqq; FIELD B DISPENSER_JUNGLE_TEMPLE Lqq; FIELD C CHEST_IGLOO Lqq; FIELD D CHEST_WOODLAND_MANSION Lqq; FIELD L ENTITY_SHEEP_WHITE Lqq; FIELD M ENTITY_SHEEP_ORANGE Lqq; FIELD N ENTITY_SHEEP_MAGENTA Lqq; FIELD O ENTITY_SHEEP_LIGHT_BLUE Lqq; FIELD P ENTITY_SHEEP_YELLOW Lqq; FIELD Q ENTITY_SHEEP_LIME Lqq; FIELD R ENTITY_SHEEP_PINK Lqq; FIELD S ENTITY_SHEEP_GRAY Lqq; FIELD T ENTITY_SHEEP_LIGHT_GRAY Lqq; FIELD U ENTITY_SHEEP_CYAN Lqq; FIELD V ENTITY_SHEEP_PURPLE Lqq; FIELD W ENTITY_SHEEP_BLUE Lqq; FIELD X ENTITY_SHEEP_BROWN Lqq; FIELD Y ENTITY_SHEEP_GREEN Lqq; FIELD Z ENTITY_SHEEP_RED Lqq; FIELD a EMPTY Lqq; FIELD aa ENTITY_SHEEP_BLACK Lqq; FIELD ab GAMEPLAY_FISHING Lqq; FIELD ac GAMEPLAY_FISHING_JUNK Lqq; FIELD ad GAMEPLAY_FISHING_TREASURE Lqq; FIELD ae GAMEPLAY_FISHING_FISH Lqq; FIELD af ENTITY_CAT_MORNING_GIFT Lqq; FIELD ag LOOT_TABLES Ljava/util/Set; FIELD ah LOOT_TABLES_READ_ONLY Ljava/util/Set; FIELD b CHEST_SPAWN_BONUS Lqq; FIELD c CHEST_END_CITY_TREASURE Lqq; FIELD d CHEST_SIMPLE_DUNGEON Lqq; FIELD e CHEST_VILLAGE_BLACKSMITH Lqq; FIELD u CHEST_ABANDONED_MINESHAFT Lqq; FIELD v CHEST_NETHER_BRIDGE Lqq; FIELD w CHEST_STRONGHOLD_LIBRARY Lqq; FIELD x CHEST_STRONGHOLD_CROSSING Lqq; FIELD y CHEST_STRONGHOLD_CORRIDOR Lqq; FIELD z CHEST_DESERT_PYRAMID Lqq; METHOD a getAll ()Ljava/util/Set; METHOD a registerLootTable (Ljava/lang/String;)Lqq; ARG 0 id METHOD a registerLootTable (Lqq;)Lqq; ARG 0 id