CLASS dfb net/minecraft/client/render/LightmapTextureManager FIELD a texture Ldod; FIELD b image Lcoq; FIELD c textureIdentifier Lqd; FIELD d isDirty Z FIELD e prevFlicker F FIELD f flicker F FIELD g worldRenderer Ldew; FIELD h client Lcpy; METHOD (Ldew;)V ARG 1 worldRenderer METHOD a tick ()V METHOD a update (F)V ARG 1 delta METHOD b disable ()V METHOD c enable ()V