CLASS none/auu net/minecraft/world/chunk/generator/impl/ChunkGeneratorDefault FIELD a STONE Lnone/asj; FIELD i random Ljava/util/Random; FIELD t LIQUID Lnone/asj; METHOD (Lnone/aiu;JZLjava/lang/String;)V ARG 0 world ARG 1 seed METHOD a (II)Lnone/atm; ARG 0 x ARG 1 y METHOD a getClosestStructureVector (Lnone/aiu;Ljava/lang/String;Lnone/cn;)Lnone/cn; ARG 0 world ARG 1 structureName METHOD a getSpawnableEntites (Lnone/sp;Lnone/cn;)Ljava/util/List;