CLASS asq net/minecraft/block/BlockStairs CLASS asq$a Half FIELD a TOP Lasq$a; FIELD b BOTTOM Lasq$a; FIELD c name Ljava/lang/String; METHOD m asString ()Ljava/lang/String; CLASS asq$b Shape FIELD a STRAIGHT Lasq$b; FIELD b INNER_LEFT Lasq$b; FIELD c INNER_RIGHT Lasq$b; FIELD d OUTER_LEFT Lasq$b; FIELD e OUTER_RIGHT Lasq$b; FIELD f name Ljava/lang/String; METHOD m asString ()Ljava/lang/String; FIELD P baseBlock Lank; FIELD Q baseBlockState Lave; FIELD a FACING Lavr; FIELD b HALF Lavs; FIELD c SHAPE Lavs; METHOD a deserializeState (I)Lave; ARG 0 meta METHOD a canPlaceAt (Lali;Ldx;)Z ARG 0 world ARG 1 pos METHOD a onBlockBreakStart (Lali;Ldx;Lacu;)V METHOD a onDestroyedByExplosion (Lali;Ldx;Lald;)V ARG 0 world ARG 1 pos ARG 2 explosion METHOD a activate (Lali;Ldx;Lave;Lacu;Lsw;Lee;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a getStateForPlacement (Lali;Ldx;Lee;FFFILuk;)Lave; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a addBoundingBoxes (Lave;Lali;Ldx;Lbfm;Ljava/util/List;Lub;Z)V METHOD a rayTrace (Lave;Lali;Ldx;Lbfp;Lbfp;)Lbfn; ARG 0 state ARG 1 world ARG 2 pos ARG 3 begin ARG 4 end METHOD a randomDisplayTick (Lave;Lali;Ldx;Ljava/util/Random;)V METHOD a applyMirror (Lave;Laqm;)Lave; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lave;Lasa;)Lave; ARG 0 state ARG 1 rotation METHOD a getExplosionResistance (Lub;)F ARG 0 entity METHOD b createStateFactory ()Lavf; METHOD b onBlockRemoved (Lali;Ldx;Lave;)V METHOD b randomTick (Lali;Ldx;Lave;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b isFullBoundsCubeForCulling (Lave;)Z ARG 0 state METHOD b getBoundingBoxClient (Lave;Lali;Ldx;)Lbfm; ARG 0 state ARG 1 world ARG 2 pos METHOD c onBlockAdded (Lali;Ldx;Lave;)V METHOD c getRenderingState (Lave;Lalm;Ldx;)Lave; ARG 0 state ARG 1 view ARG 2 pos METHOD d getBlockBrightness (Lave;Lalm;Ldx;)I ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lave;)I ARG 0 state METHOD f getRenderLayer ()Lala; METHOD k hasSolidTopSurface (Lave;)Z ARG 0 state METHOD r getMapColor (Lave;)Lbbl; ARG 0 state