CLASS bhv net/minecraft/block/Block CLASS bhv$a NeighborGroup FIELD a self Lbqs; FIELD b other Lbqs; FIELD c facing Ley; METHOD (Lbqs;Lbqs;Ley;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 1 o CLASS bhv$b OffsetType FIELD a NONE Lbhv$b; FIELD b XZ Lbhv$b; FIELD c XYZ Lbhv$b; CLASS bhv$c Settings FIELD a material Lcgi; FIELD b materialColor Lcgj; FIELD c collidable Z FIELD d soundGroup Lbmy; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i friction F FIELD j dropTableId Lqd; FIELD k dynamicBounds Z METHOD (Lcgi;Lcgj;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbhv$c; METHOD a friction (F)Lbhv$c; ARG 1 friction METHOD a strength (FF)Lbhv$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbhv$c; ARG 1 luminance METHOD a copy (Lbhv;)Lbhv$c; ARG 0 source METHOD a sounds (Lbmy;)Lbhv$c; ARG 1 soundGroup METHOD a of (Lcgi;)Lbhv$c; ARG 0 material METHOD a of (Lcgi;Lawj;)Lbhv$c; ARG 0 material ARG 1 color METHOD a of (Lcgi;Lcgj;)Lbhv$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbhv$c; METHOD b strength (F)Lbhv$c; ARG 1 strength METHOD b dropsLike (Lbhv;)Lbhv$c; ARG 1 source METHOD c ticksRandomly ()Lbhv$c; METHOD d hasDynamicBounds ()Lbhv$c; METHOD e dropsNothing ()Lbhv$c; FIELD a FACINGS [Ley; FIELD b friction F FIELD c defaultState Lbqs; FIELD d dynamicBounds Z FIELD e dropTableId Lqd; FIELD f translationKey Ljava/lang/String; FIELD g cachedItem Laxh; FIELD h FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfc; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbmy; FIELD s material Lcgi; FIELD t materialColor Lcgj; FIELD u stateFactory Lbqt; FIELD v collidable Z METHOD (Lbhv$c;)V ARG 1 settings METHOD W_ getOffsetType ()Lbhv$b; METHOD a canMobSpawnInside ()Z METHOD a createCuboidShape (DDDDDD)Lcnt; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbqs; ARG 0 stateId METHOD a getPlacementState (Lavr;)Lbqs; ARG 1 ctx METHOD a addStacksForDisplay (Lawe;Lfh;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Laxh;)Lbhv; ARG 0 item METHOD a buildTooltip (Laxm;Lbcf;Ljava/util/List;Layw;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbcf;Lahi;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbcf;Let;Lbqs;)Laxm; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbcn;)Z ARG 1 explosion METHOD a afterBreak (Lbcu;Lars;Let;Lbqs;Lbow;Laxm;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity ARG 6 stack METHOD a dropExperience (Lbcu;Let;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbcu;Let;Lahi;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbcu;Let;Lahi;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbcu;Let;Laxm;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbcu;Let;Lbcn;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbcu;Let;Lbqs;Lahr;Laxm;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a onBreak (Lbcu;Let;Lbqs;Lars;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbcv;Let;Lbqs;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbcx;)I ARG 1 world METHOD a (Lbhv;)Z ARG 0 block METHOD a getLuminance (Lbqs;)I ARG 1 state METHOD a allowsSpawning (Lbqs;Lahi;)Z ARG 1 state ARG 2 entity METHOD a calcBlockBreakingDelta (Lbqs;Lars;Lbcf;Let;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a canReplace (Lbqs;Lavr;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbqs;Lbcd;Let;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbqs;Lbcf;Let;Lcim;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbqs;Lbcf;Let;Lcne;)Lcnt; ARG 1 state ARG 2 view ARG 3 pos METHOD a getWeakRedstonePower (Lbqs;Lbcf;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a getComparatorOutput (Lbqs;Lbcu;Let;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockAction (Lbqs;Lbcu;Let;II)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a onEntityCollision (Lbqs;Lbcu;Let;Lahi;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbqs;Lbcu;Let;Lars;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbqs;Lbcu;Let;Lars;Lagd;Lcmv;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand METHOD a onStacksDropped (Lbqs;Lbcu;Let;Laxm;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbqs;Lbcu;Let;Lbhv;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a dropStacks (Lbqs;Lbcu;Let;Lbow;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbqs;Lbcu;Let;Lbow;Lahi;Laxm;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockAdded (Lbqs;Lbcu;Let;Lbqs;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbqs;Lbcu;Let;Lbqs;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbqs;Lbcu;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a updateNeighborStates (Lbqs;Lbcv;Let;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbqs;Lbcx;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a mirror (Lbqs;Lblg;)Lbqs; ARG 1 state ARG 2 mirror METHOD a rotate (Lbqs;Lbmg;)Lbqs; ARG 1 state ARG 2 rotation METHOD a pushEntitiesUpBeforeBlockChange (Lbqs;Lbqs;Lbcu;Let;)Lbqs; ARG 0 from ARG 1 to ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbqs;Lbqs;Lbcv;Let;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a skipRenderingSide (Lbqs;Lbqs;Ley;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbqs;Lcjq$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingSeed (Lbqs;Let;)J ARG 1 state ARG 2 pos METHOD a getStateForNeighborUpdate (Lbqs;Ley;Lbqs;Lbcv;Let;Let;)Lbqs; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbqs;Lur;Let;Lbow;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbqs;Lur;Let;Lbow;Lahi;Laxm;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbqt$a;)V ARG 1 builder METHOD a isShapeFullCube (Lcnt;)Z ARG 0 shape METHOD a isFaceFullSquare (Lcnt;Ley;)Z ARG 0 shape ARG 1 facing METHOD a matches (Lyn;)Z ARG 1 tag METHOD a_ isTranslucent (Lbqs;Lbcf;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b (Lbhv;)Z ARG 0 block METHOD b hasComparatorOutput (Lbqs;)Z ARG 1 state METHOD b getAmbientOcclusionLightLevel (Lbqs;Lbcf;Let;)F ARG 1 state ARG 2 view ARG 3 pos METHOD b getCollisionShape (Lbqs;Lbcf;Let;Lcne;)Lcnt; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b getStrongRedstonePower (Lbqs;Lbcf;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b createContainerProvider (Lbqs;Lbcu;Let;)Lagh; ARG 1 state ARG 2 world ARG 3 pos METHOD b onScheduledTick (Lbqs;Lbcu;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD b getRenderingState (Lbqs;Lbcv;Let;)Lbqs; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbqs;Lbcv;Let;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbqs;Lcjq$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbcg; METHOD c onRainTick (Lbcu;Let;)V ARG 1 world ARG 2 pos METHOD c isNaturalStone (Lbhv;)Z ARG 0 block METHOD c getRenderType (Lbqs;)Lbmd; ARG 1 state METHOD c isSimpleFullBlock (Lbqs;Lbcf;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbqs;Lbcf;Let;Ley;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c dropStacks (Lbqs;Lbcu;Let;)V ARG 0 state ARG 1 world ARG 2 pos METHOD c onRandomTick (Lbqs;Lbcu;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD d isNaturalDirt (Lbhv;)Z ARG 0 block METHOD d hasBlockEntityBreakingRender (Lbqs;)Z ARG 1 state METHOD d getMapColor (Lbqs;Lbcf;Let;)Lcgj; ARG 1 state ARG 2 view ARG 3 pos METHOD e isAir (Lbqs;)Z ARG 1 state METHOD e (Lbqs;Lbcf;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD f isFullBoundsCubeForCulling (Lbqs;)Z ARG 1 state METHOD f canSuffocate (Lbqs;Lbcf;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD g hasBlockEntity ()Z METHOD g getFluidState (Lbqs;)Lcge; ARG 1 state METHOD g (Lbqs;Lbcf;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h emitsRedstonePower (Lbqs;)Z ARG 1 state METHOD h hasSolidTopSurface (Lbqs;Lbcf;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD i getDropTableId ()Lqd; METHOD i getPistonBehavior (Lbqs;)Lcgk; ARG 1 state METHOD i getHardness (Lbqs;Lbcf;Let;)F ARG 1 state ARG 2 world ARG 3 pos METHOD j getBlastResistance ()F METHOD j shouldPostProcess (Lbqs;Lbcf;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getTextComponent ()Ljc; METHOD k getRawIdFromState (Lbqs;)I ARG 0 state METHOD k (Lbqs;Lbcf;Let;)Lcnt; ARG 1 state ARG 2 view ARG 3 pos METHOD l getTranslationKey ()Ljava/lang/String; METHOD l getMaterial (Lbqs;)Lcgi; ARG 1 state METHOD l getRayTraceShape (Lbqs;Lbcf;Let;)Lcnt; ARG 1 state ARG 2 view ARG 3 pos METHOD m getFrictionCoefficient ()F METHOD m hasRandomTicks (Lbqs;)Z ARG 1 state METHOD m isFullOpaque (Lbqs;Lbcf;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD n getStateFactory ()Lbqt; METHOD n (Lbqs;)Z ARG 1 state METHOD n getLightSubtracted (Lbqs;Lbcf;Let;)I ARG 1 state ARG 2 view ARG 3 pos METHOD o getDefaultState ()Lbqs; METHOD o setDefaultState (Lbqs;)V ARG 1 state METHOD o usesNeighborLightValues (Lbqs;Lbcf;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD p hasDynamicBounds ()Z METHOD p getSoundGroup (Lbqs;)Lbmy; ARG 1 state METHOD p getOffsetPos (Lbqs;Lbcf;Let;)Lcmz; ARG 1 state ARG 2 view ARG 3 blockPos