CLASS dfo net/minecraft/client/render/WorldRenderer FIELD A ticks I FIELD B partiallyBrokenBlocks Ljava/util/Map; FIELD D destroyStages [Ldpd; FIELD E entityOutlinesFramebuffer Lcoo; FIELD F entityOutlineShader Ldft; FIELD G lastCameraChunkUpdateX D FIELD H lastCameraChunkUpdateY D FIELD I lastCameraChunkUpdateZ D FIELD J cameraChunkX I FIELD K cameraChunkY I FIELD L cameraChunkZ I FIELD M lastCameraX D FIELD N lastCameraY D FIELD O lastCameraZ D FIELD P lastCameraPitch D FIELD Q lastCameraYaw D FIELD W chunkBatcher Ldic; FIELD X chunkRendererList Ldfe; FIELD Y renderDistance I FIELD a DIRECTIONS [Ley; FIELD aa renderedEntities I FIELD ad forcedFrustum Ldip; FIELD af forcedFrustumPosition Lcpn; FIELD ag vertexBufferObjectsEnabled Z FIELD ah chunkRendererFactory Ldih; FIELD ai lastTranslucentSortX D FIELD aj lastTranslucentSortY D FIELD ak lastTranslucentSortZ D FIELD al terrainUpdateNecessary Z FIELD am entityOutlinesUpdateNecessary Z FIELD b LOGGER Lorg/apache/logging/log4j/Logger; FIELD c MOON_PHASES_TEX Lqd; FIELD d SUN_TEX Lqd; FIELD e CLOUDS_TEX Lqd; FIELD f END_SKY_TEX Lqd; FIELD g FORCEFIELD_TEX Lqd; FIELD h client Lcqg; FIELD i textureManager Ldpe; FIELD j entityRenderDispatcher Ldkf; FIELD k world Ldcm; FIELD l chunkRenderers Ljava/util/Set; FIELD o chunkRenderDispatcher Ldfy; FIELD p starsDisplayList I FIELD t starsBuffer Lcpu; FIELD x cloudsDirty Z FIELD y cloudsDisplayList I FIELD z cloudsBuffer Lcpu; METHOD a loadEntityOutlineShader ()V METHOD a drawBoxOutline (DDDDDDFFFF)V ARG 0 minX ARG 2 minY ARG 4 minZ ARG 6 maxX ARG 8 maxY ARG 10 maxZ ARG 12 red ARG 13 green ARG 14 blue ARG 15 alpha METHOD a renderSky (F)V ARG 1 tickDelta METHOD a renderClouds (FDDD)V ARG 1 tickDelta METHOD a scheduleChunkRender (IIIZ)V METHOD a updateChunks (J)V METHOD a renderWorldBorder (Lahi;F)V ARG 1 camera ARG 2 delta METHOD a setUpTerrain (Lahi;FLdim;IZ)V ARG 1 camera ARG 2 tickDelta METHOD a drawHighlightedBlockOutline (Lahi;Lcmx;IF)V ARG 2 hit ARG 3 renderPass ARG 4 delta METHOD a renderEntities (Lahi;Ldim;F)V ARG 1 cameraEntity ARG 3 tickDelta METHOD a renderLayer (Lbcg;)V ARG 1 layer METHOD a renderLayer (Lbcg;DLahi;)I ARG 1 layer ARG 2 tickDelta ARG 4 camera METHOD a drawBoxOutline (Lcmu;FFFF)V ARG 0 box ARG 1 red ARG 2 green ARG 3 blue ARG 4 alpha METHOD a drawDebugShapeOutline (Lcnt;DDDFFFF)V ARG 0 shape ARG 1 x ARG 3 y ARG 5 z ARG 7 red ARG 8 green ARG 9 blue ARG 10 alpha METHOD a renderStars (Lcpq;)V METHOD a buildBoxOutline (Lcpq;DDDDDDFFFF)V ARG 0 buffer ARG 1 minX ARG 3 minY ARG 5 minZ ARG 7 maxX ARG 9 maxY ARG 11 maxZ ARG 13 red ARG 14 green ARG 15 blue ARG 16 alpha METHOD a renderClouds (Lcpq;DDDLcmz;)V ARG 8 color METHOD a renderPartiallyBrokenBlocks (Lcpt;Lcpq;Lahi;F)V ARG 1 tesselator ARG 2 builder ARG 3 cameraEntity ARG 4 delta METHOD a setWorld (Ldcm;)V METHOD a (Lft;DDDDDD)V ARG 1 parameters ARG 2 x ARG 4 y ARG 6 z ARG 8 velocityX ARG 10 velocityY ARG 12 velocityZ METHOD a getRandomParticleSpawnChance (Z)I ARG 1 canSpawnOnMinimal METHOD b drawEntityOutlinesFramebuffer ()V METHOD b drawBox (DDDDDDFFFF)V ARG 0 minX ARG 2 minY ARG 4 minZ ARG 6 maxX ARG 8 maxY ARG 10 maxZ ARG 12 red ARG 13 green ARG 14 blue ARG 15 alpha METHOD b drawBox (Lcmu;FFFF)V ARG 0 box ARG 1 red ARG 2 green ARG 3 blue ARG 4 alpha METHOD b drawShapeOutline (Lcnt;DDDFFFF)V ARG 0 shape ARG 1 x ARG 3 y ARG 5 z ARG 7 red ARG 8 green ARG 9 blue ARG 10 alpha METHOD b buildBox (Lcpq;DDDDDDFFFF)V ARG 0 builder ARG 1 minX ARG 3 minY ARG 5 minZ ARG 7 maxX ARG 9 maxY ARG 11 maxZ ARG 13 red ARG 14 green ARG 15 blue ARG 16 alpha METHOD b spawnParticle (Lft;ZDDDDDD)Lddu; ARG 1 parameters ARG 2 alwaysSpawn ARG 3 x ARG 5 y ARG 7 z ARG 9 velocityX ARG 11 velocityY ARG 13 velocityZ METHOD b spawnParticle (Lft;ZZDDDDDD)Lddu; ARG 1 parameters ARG 2 alwaysSpawn ARG 3 canSpawnOnMinimal ARG 4 x ARG 6 y ARG 8 z ARG 10 velocityX ARG 12 velocityY ARG 14 velocityZ METHOD c canDrawEntityOutlines ()Z METHOD d reload ()V METHOD f getChunksDebugString ()Ljava/lang/String; METHOD g getChunkNumber ()I METHOD h getEntitiesDebugString ()Ljava/lang/String; METHOD k tick ()V METHOD o loadDestroyStageTextures ()V METHOD r setupStarRendering ()V METHOD s renderEndSky ()V